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  Japanese Candy Fest 2013: Gzacky 01:47 PM -- Mon September 9, 2013  


GZACKY!
11/10 YUMS
This stuff is magic. Imagine that somebody took a box full of Ferrero Rocher, smashed them all up with a hammer (a sterilized hammer, this is a classy food operation), and then squished the chocolatey mess back together into little squares. That, my friends, is Gzacky. Coincidentally, that's pretty much what the box art indicates as well, though they're smart enough to avoid legal implications by not showing the pre-smashed Ferrero Rocher.

It is amazing. Marvelous. Chocolatey, crunchy, some hazelnut flavor, and some cookie bits in there (oreos minus the filling?). The perfect food. I'm sure it's full of vitamins and nutrients that are vitally important to survival because otherwise why would my body crave it so badly?! Gzacky all the way. I write this review without being able to check back in and taste it to see how to describe it, because I foolishly opened it on the drive home from the store, and shortly after that the box was empty.

Gzacky is an easy 11/10 Yums, and if you don't have access to it, as I usually don't, you're as sad as a little Dickensian street urchin begging for scraps. Only it's scraps of Gzacky you want! We all do!
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  Japanese Candy Fest 2013!! 05:16 PM -- Sun September 8, 2013  

It's that time again, the time that happens every single September of 2013! It's...

I took a little trip yesterday down to Mitsuwa Marketplace in San Diego, a place that I never knew existed and now can never forget exists. I stocked up on more Japanese candy (and occasional snack) than I could've ever imagined, and I barely scratched the surface of what was offered. So, day by day I shall enlighten you as to what I think of these fabulous (and occasionally horrible) treats! Let us begin the festival.

Noisy Lion Soda Candy
8/10 YUMS
I actually bought this candy a couple weeks ago to soothe my soul when my wife was away on vacation for two weeks, but it counts! This is a hard candy, little round balls of sugar that you suck on, much like a stick-less lollipop. It comes in Lamune (AKA Ramune, "7-Up Flavor"), Strawberry, Grape, Lemon, Cola, Melon, Orange, and Apple flavors, and as you can see by the packaging, the bag contains an assortment of them all. The reason they're called "Noisy Lion" is that theoretically they have a fizz element like Pop Rocks, but it's very very mild and hardly noticeable. It's more of a carbonated flavor than actual effect. But it's a good flavor.

And they are delicious! All the different fruit flavors are really good, and I'm a sucker for ramune flavor. Cola flavor, I can do without, but even that is not bad here. So while these aren't going to blow your mind - they're just little fruit (and cola) flavored suckers - they are a nice little treat. And the official Japanese melon flavor is always great. They also do really good (strong) apple flavor, and grape. The strawberry flavor is not as good as American candies use. It has a plasticky artificial taste, but even that isn't bad, despite how I just made it sound like sucking on asbestos. You get nearly these same flavors in every Japanese candy, so you sort of learn a candy dialect - this is what "strawberry" is in Japanese, or "melon". Japanese candy flavors are usually stronger than American flavors, and quite nice for the most part.

Most of the candies I bought give you a pretty darn small amount of food for your bucks, so I appreciate that Noisy Lion is actually quite a lot of little guys in that bag. If you look at the headline image up above, you can see Noisy Lion in the upper left - it's a mighty large bag compared to almost everything else!

I rate Noisy Lion 8/10 Yums, and I recommend you consume it.
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  Ludum Dare 27! 08:01 PM -- Fri August 23, 2013  

It begins now! The theme is 10 Seconds. Get to making a game!

I actually will not be able to work for a large portion of it, AND I'm downloading Unity right now, so that's what I'm gonna try out, so there's basically zero chance that I'll make anything I can share, but hey, I'll be LEARNIN'!
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  Two Guys Made An MMO 10:17 PM -- Wed June 19, 2013  

How extra lazy for me to make my first blog entry in weeks and have it just be a link to somebody else's blog!


(Warning: it's not totally family friendly, but close enough and worth it for the interesting tale)
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  Hamumu Changes! 01:52 PM -- Sun May 12, 2013  

Hey folks! Look, I'm a-bloggin! I just made some kinda subtle, kinda major, changes to the Hamumu site just now.

I've removed the Mac versions of Loonyland, Kid Mystic, and Pumpkin Pop, since few people even own the Macs that could run them anymore (yay Apple for changing their OS constantly and having no backwards compatibility! I shall not rant). As much as I'd like to just leave them there for the few who could use them, it's far more often that they cause angry customers and refunds than happy results. I left up the two freebies (Retrovirus and Ninja Academy) that have Mac versions, just in case anybody wants to nab those still for whatever reason.

I've also removed the ability to purchase with anything other than Paypal or Yerfbucks! Well, I mean you can use a credit card to pay through Paypal, so it's not like you need a Paypal account to order. You can still use all the same methods you could before (no mail order, but if you send me a check, I'm happy to send you a game. Last time somebody did that was like 5 years ago! Trivia fact: Nobody ever used the fax order option, not once in over 10 years).

Now why did I do such a thing? Because just yesterday I set the wheels in motion to form a corporation! That's right, Hamumu is going to be an Inc. pretty soon. That doesn't actually mean anything for anybody on the outside, it's just something I'm doing for tax and liability purposes, but it's sort of exciting for some reason. I'm gonna get a share of stock! Anyway, the big issue is that transferring over the merchant account from the company to the corporation would've been complicated, and I have had my own complications with the merchant account in the past year, so I'm happier to dispose of it and just let things be easy instead of super-complex!

With my focus 100% on Growtopia (and rightly so indeed), I like to get all my ducks into a row that is very simple and organized in all other areas.

Speaking of Growtopia, I won't spoil anything, but we have BIG BIG BIG weekends coming up this weekend and next. Probably the biggest, most exciting, non-holidays we've ever done. Fun stuff is coming. We also broke 3,000 players online at once (without any lag problems!) for the first time ever this weekend, so we're still growing! Some other interesting stats that Seth was sharing with me yesterday: As I tweeted, the top time-played in Growtopia is somebody with 1270 hours played, and not a single dime spent, a statistic I'm very proud of. That tells me our game isn't "evil" with its in-app purchases. Also yesterday, the total playtime for the day between all players combined was over 48,000 hours - Five and a half years of human potential was squandered on Growtopia in a single day. Imagine what the world could've accomplished.
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  TOWLDR! 12:32 PM -- Sun April 28, 2013  

I entered Ludum Dare for the first time in a long while this weekend! I made a whole game which is lots of "fun", because it's a Towlr! It's called TOWLDR, and you can play it on Kongregate right now: Kongregate link

You can also vote on it if you're an LD guy yourself, or grab the source code (but don't spoil it for yourself! Towlr is about mystery and wonder!!) as it is located hereabouts on the Ludum Dare site: Ludum Dare TOWLDR page

This was a fun break from my Growtopia duties. The theme of Ludum Dare this weekend was "Minimalism" which made making an entry extra easy. I have been mighty incognito for many weeks, but I am finally feeling mostly healthy, and still doing the same old stuff... cranking out new Growtopia items. A holiday is coming up soon in Growtopia...
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  GDC Bound! 08:58 PM -- Thu March 21, 2013  

I'm heading to GDC for the first time ever on Sunday! I'm a-scared! But I'm ready with my supplies:

Biz cards and "app icon stickers", which apparently you're supposed to trade with other developers. I don't know who started that, but it's a thing this year, so I'm gonna do the thing. Gotta catch 'em all!

Anyway, I never blog anymore as you have noticed, and you know what I'm busy working on ALL the time (hint: see the little red-head guy in the picture above). I've never had anything close to this much success in my entire life (let's see how long it holds out...), but at the same time, it means I don't get to do much I might want to do, but at least the thing I have to do is really fun, and honestly pretty easy. Except for the part where I have to watch 1500+ kids scream at each other and demand retribution and pain all day long. The moderating is not a blast. But making stuff is!

But next week, that is all in Seth's lap, because I'm gonna be roaming the streets of San Francisco. If you're going to GDC, I'll see you there! I'll be the guy with the cards and stickers pictured above. And I look like that guy in the Behind The Dumb videos.
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  New Items In Growtopia! 11:11 PM -- Thu March 7, 2013  

We have new items every week in Growtopia, but this time I made a quick little video, mainly because the special effect on the headphones isn't in-game yet (we're waiting on Apple to approve our latest update), and I wanted to share it. We also have the craziest, most expensive, item the game has ever seen (and yeah, I totally saw RedBone's broadcast about it!):

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  FebROLLary! 12:27 PM -- Thu February 28, 2013  

Well, indeed Growtopia is keeping me busier than I've been in years. Especially with major crises this past week. So I didn't even have time to make my knight-squishing-blobs game go anywhere. But I could leave February gameless, could I? I would never forfeit a chance to keep a combo going! So without further ado, here are the rules for FebROLLary, an original dice game you can play with your friends:


You'll just need (a lot of) dice and some poker chips (or money, I suppose! Or peanut M&Ms, my favorite choice) to bet with. Play Febrollary today! It even got beta tested by my sister's family and received the coveted Thumb's Up award from them.
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  February 1GAM 04:44 PM -- Mon February 18, 2013  


This is a work-in-progress clip from my February 1GAM. It's not really called Knighto, that's just what I named the folder I put it in. It has no name as yet, or point. I'm still busy all the time with Growtopia but I thought I'd do something just for fun, which is almost a new concept to me. So I pixeled a knight (really badly, actually... I don't like doing top-down stuff!), without any idea of what I wanted to do with him, and just kinda went from there. So what we have so far is a knight running around "Super Dungeon Room", swiping at blobs like he's using a windshield wiper instead of a sword. It's kind of fun just because of the massive splatter factor.

I can't say if this will ever amount to anything, but each little bit I add inspires me with ideas for what it could be in the end. I don't really have time to make anything, but hey, pecking away at this is a better way of amusing myself than TV or video games, I think. It's almost productive!

Of course I should be working on Dr. Exploro if I'm going to have a side project, but I needed something small and simple, just to mess around. Digging into a major game while still hacking on Growtopia every day is a real brain burner, whereas this thing is... I don't know, fun I guess you call it?
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