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-   -   Dice RPG (http://hamumu.com/forum/showthread.php?t=23462)

Gigacat 12-21-2011 09:24 PM

Dice RPG
 
So recently I was thinking there was something missing in the Hamumu Forums. Role Playing Games! Obviously TAoD was restarted recently, but that's it at the moment...

So Dice RPG is based on the Dice rolling game made by Hammer Up! a while ago. Basically, you give an action (ie attack Jamul) and the success of the action is based off the roll of the dice. If you attempt to do something really hard, like blow up the world, then you will need a 6 or better to succeed, but simpler actions, like jumping in the air, require lesser rolls for success. Dice mods can be recieved as well. ie, if you study swordplay for a turn, then you might recieve a dice mod like "All attacks +1". There isnt a winner and anyone can sin by posting moves!

RandomCommander 12-21-2011 10:28 PM

Re: Dice RPG
 
I sign up!

yes, that is an action.

And no, I am not planning on making maps here.

texasjoshua 12-21-2011 10:58 PM

Re: Dice RPG
 
sign!

magic fly 12-21-2011 11:01 PM

Re: Dice RPG
 
I Listen to music.

Gigacat 12-22-2011 11:19 PM

Re: Dice RPG
 
Actions:

RandomCommander: 3. Random signs and starts playing!
TexasJoshua: 1. he also signs, but it just isnt as glamerous as Randoms.
Magic Fly: 3. Magic listens to some music. He is happy.

Mods:
RandomCommander:
TexasJoshua:
Magic Fly:

Post moves!

magic fly 12-22-2011 11:21 PM

Re: Dice RPG
 
I watch the clouds as they pass by in the sky and try to predict the weather.

Megadog 12-23-2011 11:10 AM

Re: Dice RPG
 
I build a portal to Equestria.

RandomCommander 12-23-2011 12:11 PM

Re: Dice RPG
 
I check out a book, "Enhancements for dummies", and read up!

bowserfan 12-23-2011 04:01 PM

Re: Dice RPG
 
I jump into the game with epic and dramatic effects accompanying.

Hammer Up! 12-23-2011 09:53 PM

Re: Dice RPG
 
Yay, sign up!

Gigacat 12-24-2011 12:45 AM

Re: Dice RPG
 
Oh-man-just-accidentally-pressed-backspace-oh-noes

Actions:
RandomCommander: 1. You read the book but while trying an enchantment, you accidentally hurt yourself. -1 to next roll.
TexasJoshua:
Magic Fly: 2. You watch the clouds but all you get is a bird dropping in the eye.
Megadog: 4. You build a portal to equestria! +0.5 to equestrian rolls!
Bowserfan: 3. You join the game dramatically.
Hammer Up!: 1. You sign up.

Mods:
RandomCommander: -1 to next roll only.
TexasJoshua:
Magic Fly:
Megadog: +.05 to equestrian rolls.
Bowserfan:
Hammer Up!:

texasjoshua 12-24-2011 07:41 AM

Re: Dice RPG
 
I meditate in order to develop magical skills.

RandomCommander 12-24-2011 08:06 AM

Re: Dice RPG
 
I do nothing this next turn, If I get a zero I may have a severe effect.

magic fly 12-24-2011 10:21 AM

Re: Dice RPG
 
I go exploring.

Hammer Up! 12-24-2011 12:05 PM

Re: Dice RPG
 
I deabruiwbruiowgbeioiofhauietfhseioaaeoigoiwagwheap ofwovc.

bowserfan 12-24-2011 12:55 PM

Re: Dice RPG
 
I juggle dices.

Wackodude 12-24-2011 04:37 PM

Re: Dice RPG
 
Quote:

Originally Posted by bowserfan (Post 329431)
I jump into the game with epic and dramatic effects accompanying.

I sign in and wonder how all this dice rolling is going on. I bring my epic +One Meeellion card into play.

kacper8000 12-24-2011 06:34 PM

Re: Dice RPG
 
I join the game.

RandomCommander 12-24-2011 07:40 PM

Re: Dice RPG
 
Anyday now, Gig, unless you rolled a 1 on your posting skills.

Gigacat 12-25-2011 01:28 AM

Re: Dice RPG
 
RandomCommander: 1-1=0. You indeed do nothing.
TexasJoshua: 2. You meditate but fail to gain skills.
Magic Fly: 4. You explore and discover some interesting things. +0.5 to next roll
Megadog:
Bowserfan:
Hammer Up!: 5. You go spam. +1 to spam!
WackoDude: 2. You play your +1 meellion card to no effect.
Kacper8000: 1. You join the game.


RandomCommander:
TexasJoshua:
Magic Fly: +0.5 to next roll.
Megadog: +.05 to equestrian rolls.
Bowserfan:
Hammer Up!: +1 to spam
WackoDude:
Kacper8000:


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