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-   -   Why Supreme rules (http://hamumu.com/forum/showthread.php?t=8644)

Frogdude 08-15-2005 09:13 PM

Why Supreme rules
 
I learned something recently. I think I have it figured out why Dr. L is so long-lasting.
It's not the mere fact that it has years of gameplay. It's the way that that amount increases.
Specifically, that the level editor is so awesome and complex that ANYTHING is possible, within certain large limits that will most likely never be a problem.
I am currently making an incredibly complex world, and I have to say, I have found out NOTHING so far that I wanted to do that I could not. It's not "Can I do it?" but "How?" That is why Supreme with Cheese is one of my favoritest games ever.

Also, making worlds is not just possible, but really fun. There's nothing awesomer than making some terribly hard and intricate feature in a world, testing it, then finding that IT WORKS! WOOHOO!
The only thing I can think of that is awesomer is making some feature in a game and finding that it works, so I envy Jamul for getting to feel that ALL the time. :wink:

death 08-15-2005 09:17 PM

yeah he is sooooooooooooooooo awsome :D :D :D :D :D :!:

Jamul 08-15-2005 09:35 PM

Re: Why Supreme rules
 
Quote:

Originally Posted by Frogdude
The only thing I can think of that is awesomer is making some feature in a game and finding that it works, so I envy Jamul for getting to feel that ALL the time. :wink:

No... definitely NOT all the time! But it's fun when it happens!

Mr.Zee 08-15-2005 11:06 PM

This is the Hamumu Software Company's masterpiece. The golden game, so to speak.

Frogdude 08-16-2005 09:33 AM

Re: Why Supreme rules
 
Quote:

Originally Posted by jamul
Quote:

Originally Posted by Frogdude
The only thing I can think of that is awesomer is making some feature in a game and finding that it works, so I envy Jamul for getting to feel that ALL the time. :wink:

No... definitely NOT all the time! But it's fun when it happens!

Well, I didn't quite mean that you walk around in a state of endless game-is-working bliss :lol:, but as far as I can tell, you're not exactly about to give up game-making in the foreseeable future, so there's no foreseeable end just yet.
Yeah, it's kinda frustrating when stuff doesn't work after 3 HOURS and it turns out you misplaced one character (or in my case, forgot to change one box from "Or" to "And"), but when it works, it makes up for it.


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