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Old 04-03-2013, 11:29 PM   #1
sonicchaos1993
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Default Mafia 26 - Mass Effect Mafia

Mafia #26:

MAFIA

(reposted from Signups thread)
Long ago, in an age of which we no longer know anything about, a highly advanced civilization ruled the stars. This civilization came to an important realization - synthetic life will, over time, develop self-awareness and eventually destroy their organic masters. Fearing this outcome, the civilization created a "solution" to prevent synthetics from taking over the galaxy. This "solution," came to be known as the Catalyst, ironically turned on its masters, realizing that the best way to prevent this problem was to wipe out all advanced life in the galaxy before they achieved a point where self-aware synthetics could be developed. The Catalyst destroyed the civilization, and gave them new life in the form of Harbinger, and the Reapers were born.

Over time, the Reapers's tactics would become more refined, more efficient. They built the Mass Relay Network, a form of instantaneous travel, and the Citadel, a massive space station, so that future societies would evolve along the paths that the Reapers desired. And then, once enough time had passed, the Reapers, using a hidden Mass Relay in the Citadel, would travel to the heart of galaxy and begin their grim task of eliminating all advanced life in the galaxy, each time turning this life into more Reapers.

And so, this cycle has repeated itself, with the Reapers hibernating in dark space for 50,000 years before once again beginning their cleansing. For today's galaxy, the cycle is near its end. The Reapers once again prepare for their assault... will galactic society manage to put a stop to the Reapers, or will they, like all the civilizations before them, fall?


Anyways, after that long intro, welcome to Mass Effect Mafia! The Council has assembled it's finest team, led by the great Commander Shepard, to combat the Reaper threat, but, unknown to them, the Reapers have managed to infiltrate the team, and certain team members are slowly but surely becoming indoctrinated to to the Reapers bidding. If the team cannot find and eliminate the indoctrinated, the galaxy's best chance at survival will be destroyed.
(end repost)

Role PMs will be sent out shortly. Days will have a 72 hour deadline and nights a 48 hour deadline. If day ends without a majority vote, a no lynch will occur. Lurking will not be tolerated and will be dealt with harshly.

There are two factions in this game - the Spectres and the Reapers. The Reapers win if at any point they have a majority vote. The Spectres win by lynching all Reapers.

Player List:
Gigacat
wedxas
texasjoshua
Julian
RandomCommander
seamonkey
Megadog
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Last edited by sonicchaos1993; 04-05-2013 at 12:34 PM.
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