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Old 12-28-2015, 04:46 PM   #1
yourter12
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Default Having a bad time (with tilesets)

So, I've been trying to make this cool, dark-looking tileset in Paint.Net, but when I try to save it and upload it in the SWICK level editor, it just doesn't want to load the right colors. I didn't have this problem when I used an XP and MS Paint, why is it doing this to me now?

Also why is 8.0d freezing whenever I load a tileset?

THE TILESET: http://i.imgur.com/G6PeWof.png
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Old 12-28-2015, 06:09 PM   #2
REACTOR
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Default Re: Having a bad time (with tilesets)

Quote:
Originally Posted by yourter12 View Post
So, I've been trying to make this cool, dark-looking tileset in Paint.Net, but when I try to save it and upload it in the SWICK level editor, it just doesn't want to load the right colors. I didn't have this problem when I used an XP and MS Paint, why is it doing this to me now?

Also why is 8.0d freezing whenever I load a tileset?

THE TILESET: http://i.imgur.com/G6PeWof.png
Try converting the tileset using the image to .BMP converter created by Spacemaniac: http://wombat.platymuus.com/lunaticpal/

This tool worked greatly for me as it converts the tilesets into a proper Bitmap-256 format. Just remember to manually add the .bmp extension at the output as it does not do so automatically.
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Old 12-28-2015, 07:47 PM   #3
yourter12
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Default Re: Having a bad time (with tilesets)

Thanks! By the way, do you know where saved worlds are kept after you save them in the editor? I can't find them in my worlds folder.
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Old 12-28-2015, 11:35 PM   #4
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Default Re: Having a bad time (with tilesets)

Can you try looking in this directory: C:\Users\<YourName>\AppData\Local\VirtualStore

Also, you might want to consider installing your Supreme game somewhere else other than in the default file paths. Program Files and Program Files (x86) can be troublesome as they are very restrictive on read and write properties of applications.
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