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Old 08-02-2006, 04:19 PM   #1
Chris Da Lunatic
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Default 3ds max help!

How do you change 3ds max to have the blender 3d like interface? (like on the screenshot from wikipedia) I really cant stand the anim8or like interface...

I am pretty sure Jamul can answer this question.
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Old 08-04-2006, 08:04 AM   #2
Jamul
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No, I have no idea how to change the interface at all... I just use it as is.
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Old 08-04-2006, 02:34 PM   #3
Chris Da Lunatic
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oh, well thanks for the advice. Do you happen to know how you edit vertricals though? (dont know if it is spelled right.) I dont like working with just shapes lol. I hope that is not too much trouble asking.
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Old 08-04-2006, 02:56 PM   #4
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Vertices? You can convert a shape to an editable mesh by right-clicking it, then in the second tab thingy there are options to select vertices, faces, whatever, and move them around as you see fit. There's also an edit mesh modifier you can apply, which is the "right" way to do that stuff.
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Old 08-05-2006, 12:16 AM   #5
Chris Da Lunatic
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Thank you!

Yay! I killed a pyramid! =O



BTW, is there a way to integrate 3d models into a programming language (like basic or C++) or would it be easier to use sprites like on Dr. Lunatic and other games you made like that? Just wondering in case I ever want to make something.
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Old 08-05-2006, 03:14 AM   #6
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Either get the computer to draw them on the fly, or take sprite shots.
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