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Old 08-02-2006, 03:06 PM   #1
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in the Graphics folder of Supreme is there a way to open them?????
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Old 08-02-2006, 03:09 PM   #2
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don't know
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Old 08-02-2006, 03:26 PM   #3
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ok i really didnt want to start another topic so i have another question. is there a way to import the spooky castle world into supreme???
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Old 08-02-2006, 04:32 PM   #4
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1. If you have an outdated 3d modeler.
2. If you are extremely good at hacking.
 
Old 08-02-2006, 08:39 PM   #5
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I think you could just copy the .dlw file for Spooky Castle and paste it into the worlds folder in Supreme.
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Old 08-03-2006, 03:25 AM   #6
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It's not a .dlw file, it's a .scw . I wonder if by changing the extension you can make it work? That happens with the mall. (Not completely though, and change a copy, not the real thing.)

I'm going to test it now. I'll edit with the results.

EDIT: No. It appears as nameless and authorless, and supreme locks-up when you try to run it. No.
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Old 08-03-2006, 03:33 AM   #7
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You don't even need to rename the SpisMall to load it in the editor.
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Old 08-03-2006, 08:55 AM   #8
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Quote:
Originally Posted by Mr.Onion
You don't even need to rename the SpisMall to load it in the editor.
What!? You need to change the SpisMall's .zlw extension to .dlw! How did you load it without changing the name?
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Old 08-03-2006, 09:56 AM   #9
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Just because something is not on the list does not mean that you cannot type its name in.
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Old 08-03-2006, 12:27 PM   #10
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*** I never thought of that
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Old 08-03-2006, 02:33 PM   #11
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What is the file name?



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The code is:

Code:
---------.scw
Copy it, Hammered!

I meant for Spooky Castle!
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Old 08-03-2006, 02:41 PM   #12
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Disclaimer: Although it is possible to look at this file, you should never ever do anything with it, as you will absolutely break the game. Therefore, I suggest that nobody tells yourter the name of this file.
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Old 08-03-2006, 02:47 PM   #13
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HAMMERED! look, i'm all for modderating... but i think you need to get over yourself.
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Old 08-03-2006, 03:48 PM   #14
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zlw you have to copy it and then rename it in order for the game to still work
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Old 08-03-2006, 03:51 PM   #15
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So you think it would be better to let yourter12 break his game? He is, after all, only just about to enter the second grade. Do you believe someone in that age bracket should be messing around with what is arguably one of the most important files in the game? For that matter, should anyone without sufficient knowledge of a computer's workings to determine the answer to this question on their own be abitrarily be given the information required to break the game?

In any case, all this has been posted before with the same net result. If you don't want to break your game, don't mess with this file.
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Old 08-03-2006, 03:56 PM   #16
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Can't he just reinstall SWC?
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Old 08-03-2006, 04:01 PM   #17
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Yes, that would fix it, but wouldn't it be even better not to break it in the first place?
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Old 08-03-2006, 04:03 PM   #18
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I guess it would... Even though Hamumu makes dumb games, you shouldn't be dumb with them.
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Old 08-03-2006, 05:57 PM   #19
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I did what I suggesed and the game still works HAMMERED!
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Old 08-03-2006, 06:10 PM   #20
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I didn't say it wasn't safe to mess with a copy. I said it wasn't safe to mess with the file itself and it isn't.
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