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Old 08-24-2007, 11:07 AM   #1
Mr.Onion
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Default CyberZone

Objective
You are a hacker, inside the Mainframe Grid. Your goal is make sure all of your opponents are kicked out of the Mainframe whislt you remain in it.

The Grid
All players inhabit a grid, the exact size of which is decided by whoever is hosting (at this point, me). When it is your turn, you post publicly whether you want to change your row or your column, and PM the host precisly where you want to move to. You can change your row or column as much as you want (i.e. F3 to L3, or D2 to D14) but can only change your column or row, not both.

When you leave a space on the grid, it turns into a Hole, which is fatal for anyone who then moves to it. Anyone who lands on a hole, regardless of who made the hole in the first place, will be ejected from the mainframe. When someone falls down a hole, the position of the hole is reveald publicly.

When it is your turn, you are informed of the contents of your row and column, but not the exact locations of such things. (i.e. Player1 is in your column, and there are 2 holes in your row.)

If you move and land on another player, you have hacked that player and they are kicked out of the Mainframe, however the location where this occured is revealed publicly.

Programs
Programs are in certain spaces of the grid, and are executed when a player lands on them. The following is an experimental list of programs. Green programs are permanent and Blue programs are instant, but only happen once.

Cloak
A player with a cloak will not appear when I describe a player's surroundings, nor when someone uses a Scan.

Scan
When the player uses this program, they give the name of a player, and will then be told the location of that player, unless the player being looked for has a cloak.

Backdoor
This allows the player to teleport to any space on the grid, leaving the space they left holed. Consequences for landing on a holed space or another player are normal. It is possible to land on another backdoor while using this. If that happens, you cannot move again until your next turn.

DIR
Will provide the precise contents of a row or column.

Speedhack
Anyone landing here immediatly gets another turn.

Defrag
A player who has this becomes immune to the next hole they would otherwise fall through. Also protects against hacking attempts.


Want to play? Y/N I'll start when we have 8 players.

Players
  • Coolguy
  • CheeseLord
  • drgamer
  • Elmikkino
  • Justin
  • Julian
  • PlasmaCannonsRule
  • regeneratorizer
  • Wesley
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Last edited by Mr.Onion; 08-29-2007 at 11:22 AM. Reason: Hackings.
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Old 08-24-2007, 11:19 AM   #2
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Default Re: CyberZone

Meh, sure, I'll play.
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Old 08-24-2007, 11:22 AM   #3
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Default Re: CyberZone

I'll play.
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Old 08-24-2007, 01:04 PM   #4
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Default Re: CyberZone

I'm in.
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Old 08-24-2007, 01:17 PM   #5
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Default Re: CyberZone

Anybody else? :whis:
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Old 08-24-2007, 01:20 PM   #6
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Yerfdog Re: CyberZone

I'll play.
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Old 08-24-2007, 02:05 PM   #7
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Default Re: CyberZone

I'm in
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Old 08-24-2007, 02:35 PM   #8
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Default Re: CyberZone

Me, I guess.
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Old 08-24-2007, 02:55 PM   #9
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Default Re: CyberZone

I'm in!
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Old 08-24-2007, 06:36 PM   #10
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Default Re: CyberZone

Me too, I guess.
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Old 08-24-2007, 06:50 PM   #11
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Default Re: CyberZone

/in.
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Old 08-24-2007, 07:18 PM   #12
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Default Re: CyberZone

I believe that's enough people
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Old 08-25-2007, 05:28 AM   #13
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Default Re: CyberZone

Let's begin! The Grid goes from A1 to J10.

It is Coolguy's turn!
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Old 08-25-2007, 06:16 AM   #14
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Default Re: CyberZone

It's a shame that we can't all put in our movements during this round... just the turn order would go the same; Coolguy would still move first, but everyone else could put in their movement ahead of time; very useful in case you can't access a computer for a bit, but can access it during the round...

and in case you didn't figure it out: Round=entire loop of player moves, so starting with Coolguy, and ending right before Coolguy's next turn...
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Old 08-26-2007, 02:31 AM   #15
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Default Re: CyberZone

It is Cheeselord's turn! Coolguy moved his column.
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Old 08-26-2007, 04:40 AM   #16
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Default Re: CyberZone

It is drgamer's turn! CL moved his row!

(Also, pay attention to where you've left, lest you fall into your own hole.)
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Old 08-26-2007, 06:09 AM   #17
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Default Re: CyberZone

It is ElMikkino's turn! Drgamer moved his row.
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Old 08-26-2007, 09:25 AM   #18
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Default Re: CyberZone

PCR got hacked and removed from the Grid at square H1! It is Justin's turn!
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Old 08-26-2007, 09:27 AM   #19
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Yerfdog Re: CyberZone

How big is the grid?
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Old 08-26-2007, 09:31 AM   #20
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Default Re: CyberZone

See post #13.
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