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Old 12-15-2007, 04:58 PM   #1
Wesley
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Yerfdog Sign-ups for the Winterly Games!

Here are the sign-ups for the various forum events, that will take place from Duhcember 22 to Jamuary 8. So far, there are only two forum games, but there might be more in the future. Here is a sample of the games:

Path Game: (Also known as Perilous Paths)

There are 3 paths. They will each have 1, 2, or 0 points. The person with the most points at a certain round wins.

You are vacationing in Tokyo. Suddenly, a HUGE monster appears that look sort of like a lizard. IT’S GODZILLA!

1. Run away.
2. Try and convince it too stop rampaging.
3. Get a huge tranqulizer gun.

Depending on the PMs I receive, you will go on a different path. Here are samples of the results:

You run away. You run and run but it doesn’t work. Eventually you trip and fall into a sewer. It’s disgusting, but you’re saved from the monster! …But not the sewer alligators. (0 points)

You try to convince it to stop rampaging using a megaphone. It actually works. After a long time, he goes away. How did you convince him? You told him the neighboring city had more buildings to crush. It’s not your problem anymore. (2 points)

You get a Huge Tranquizer Gun. The bad news is, it’s so big you can’t carry it. Luckily, the monster trips over it and falls into a lake. (1 point)

Thought many people might not like this, it's a bit of a luck game. You have to try and predict what situation will end up with the best result.

Players for Perilous Paths:

ElMikkino
CheeseLord
Ufo-Man
Coolguy
SpaceManiac
Sillyman
Justin
Hammer Up!
Blackduck
Roland
PlasmaCannonsRule
Maiden Japan 007
Connor S.
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Spam Battle: Holiday Edition (Just a Note, I might need a co-host for this. If you are willing, please PM me)

Here is how this game will work. I will post a move list. You can pick four normal moves, and two super moves, and one mega move. Normal Moves can be used at any time, but have relatively small effects. Super Moves are moves that are more powerful upgrades of previous normal moves, that can only be earned by accomplishing something. Of your four normal moves, only two of them can be upgraded in total, so choose well! A Mega move is something you can earn, in the same way you can earn a Super Move. It is a very powerful attack that doesn't have to have anything in common with your other moves, but once you use it, you cannot use it again until you earn it back.

In this game, you can currently equip a normal (Or super, if you've upgraded) move. If you are attacked by another player, you will counter attack with the move you equipped last.

If another player is in range, I will tell you what types of moves you could hit them with. (Ether Short or Long Range)

Normal Moves:

Punch (Short Range, 2-4 Damage)
Kick (Short Range, 1-5 Damage)
Cold Water Balloon (Short Range, 5 Damage, 50% accuracy)
Hot Potato (Short Range, 6 Damage, 30% accuracy)
Lightning Ball (Short Range, 4 Damage, 70% accuracy)

Light Beam (Long Range, 0-2 damage, 30% chance of blinding target)
Paper Airplane (Long Range, 0-2 damage, 30% chance of annoying target)
Water Splash (Long Range, 1 damage, 30% chance of soaking target)
Flame Shot (Long Range, 1 damage, 30% chance of burning target)
Lightning Bolt (Long Range, 1 damage, 30% chance of shocking target)

Flashlight (Short Range, No Damage, 70% chance of blinding target)
Megaphone (Short Range, No Damage, 70% chance of annoying target)
Water Pump (Short Range, No Damage, 70% chance of soaking target)
Flamethrower (Short Range, No Damage, 70% chance of burning target)
Lightning Strike (Short Range, No Damage, 70% chance of shocking target)

Water Shield (Self, Creates a shield that makes you immune to getting a negative status for a little while)
Toasty (Self, Creates a fireball that circles you. If you are attacked, the attacker has a 50% chance of suffering 4 damage. Wears off after a while)
Lightning Charge (Self, charges your power, so your chance of getting a higher attack power raises temporarily)

Giant Ice Cube (Opponent, makes target slower until it melts)
Bomb (Opponent, makes target unable to attack or inflict status, or it will explode. However, is this person is attacked in any way, both people suffer damage when it explodes. Vanishes after a while. It can be passed to another player.)
Shocking Orbs (Opponent, has a 25% chance of giving the player 2 damage per post. Goes away after a while)

Most Temporary effects last five turns. Here are the statuses:

Blind - Lower accuracy
Annoyed - Can only use moves which so at least 1 damage. The person can use Long Range moves, but if the attack becomes zero, nothing happens.
Soaked - If you are attacked, there is more of chance the effect will hit you. If you are hit with an effect, it replaces Soaked.
Burning - You cannot fight at all if you have this status. However, you can easily effect other people just by moving near them. This effect wears off in only three turns.
Shocked - You can only use moves that have a status effect. The person can use Long Range moves, but the attack is reduced to zero.

Super Moves:

Super Punch (Short Range, 3-5 Damage)
Super Kick (Short Range, 2-6 Damage)
Freezing Water Balloon (Short Range, 6 Damage, 50% accuracy)
Scalding Potato (Short Range, 7 Damage, 30% accuracy)
Big Lightning Ball (Short Range, 5 Damage, 70% accuracy)

Big Light Beam (Long Range, 1-2 damage, 30% chance of blinding target)
Paper Mâché Airplane (Long Range, 1-2 damage, 30% chance of annoying target)
Water Wave (Long Range, 2 damage, 30% chance of soaking target)
Flame Ball (Long Range, 2 damage, 30% chance of burning target)
Lightning Blast (Long Range, 2 damage, 30% chance of shocking target)

Headlight (Short Range, 1 Damage, 70% chance of blinding target)
Super Megaphone (Short Range, 1 Damage, 70% chance of annoying target)
Water Bomb (Short Range, 1 Damage, 70% chance of soaking target)
Burner (Short Range, 1 Damage, 70% chance of burning target)
Lightning Shock (Short Range, 1 Damage, 70% chance of shocking target)

Water Aura (Self, Creates a shield that makes you immune to getting a negative status for a little while, and decreases damage done to you by 1 point)
Toasties (Self, Creates three fireballs that circle you. If you are attacked, the attacker has a 75% chance of suffering 4 damage. Wears off after a while)
Shock Charge (Self, charges your power, so your chance of getting a higher attack power raises temporarily. Also, you are less likely to get a negative effect)

Giant Ice Sculpture (Opponent, makes target slower until it melts, also causes 1 damage per post)
Big Bomb (Opponent, makes target unable to attack or inflict status, or it will explode. However, is this person is attacked in any way, both people suffer damage when it explodes. Vanishes after a while. Can be passed to another player, but on the fourth person, it explodes, doing 8 damage to him/her)
Shocking Lights (Opponent, has a 35% chance of giving the player 2 damage per post. Goes away after a while)

Mega Moves:

Elemental Attack (Short Range, 6-10 Damage)
Death Beam (Long Range, 3-6 Damage)
Sun-Reflecting Mirror (Longer Range, 2-3 Damage, always inflicts Blind)
Book of Puns (Longer Range, 2-3 Damage, always inflicts Annoy)
Flood (Longer Range, 2-3 Damage, always inflicts Soak)
Fire (Longer Range, 2-3 Damage, always inflicts Burn)
Storm (Longer Range, 2-3 Damage, always inflicts Shock)

Those are the moves. PM the four moves you want, but think about the upgrades you would want. Any Mega Move can be used, regardless of your normal move set.

If you see any problems with these moves, please let me know.

Players for Spam Battle: Holiday Edition:

Ufo-Man
SpaceManiac
Sillyman
Hammer Up!
Blackduck
PlasmaCannonsRule
______________________________

That's it for now. I just know I forgot to add something, but I'll put it in later.

P.S. I removed Text Adventure as a forum game, because I might not have enough time for it.
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20:54:02 [Moltanem2000] Socrates was mortal, cats are mortal, thus socrates is a cat
20:54:12 [SpaceManiac] What sort of game would you want to play that has "Health and Welfare" as its topic
20:54:28 [Redbone] AN FPS PLS

Last edited by Wesley; 12-16-2007 at 04:03 PM. Reason: Players
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Old 12-15-2007, 05:01 PM   #2
ElMikkino
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Default Re: Sign-ups for the Winterly Games!

*signs up for PP*
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Old 12-15-2007, 05:05 PM   #3
CheeseLord
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Default Re: Sign-ups for the Winterly Games!

I'll sign up for PP as well.
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Old 12-15-2007, 05:10 PM   #4
Ufo-Man
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Default Re: Sign-ups for the Winterly Games!

I will sign up for both!!!
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Old 12-15-2007, 05:25 PM   #5
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Yerfdog Re: Sign-ups for the Winterly Games!

I'll sign up for paths.

And wow, Wes, you did a lot of work for that Spam Battle description.
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Old 12-15-2007, 05:27 PM   #6
SpaceManiac
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Default Re: Sign-ups for the Winterly Games!

I'll sign up for both
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Old 12-15-2007, 05:28 PM   #7
Sillyman
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Default Re: Sign-ups for the Winterly Games!

PP, and Spam Battle.
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-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GCS/M d- s: a--- C++ UL P L+++(+) E- W++ N o+ K? w O? M V? PS PE Y PGP- t+ 5? X? R>+ tv+ b+>++ DI+@ D(---) G e->++++ !h r? y?
------END GEEK CODE BLOCK------
Blaaaah.
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Old 12-15-2007, 05:34 PM   #8
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Default Re: Sign-ups for the Winterly Games!

Both.
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Old 12-15-2007, 06:15 PM   #9
Hammer Up!
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Default Re: Sign-ups for the Winterly Games!

I'll sign up for both of them.
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Old 12-15-2007, 06:23 PM   #10
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Default Re: Sign-ups for the Winterly Games!

Both please =3
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Old 12-15-2007, 11:07 PM   #11
Roland
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Default Re: Sign-ups for the Winterly Games!

I am signing up for both.

Man, you put a lot of effort into this- Well done!
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Old 12-16-2007, 09:05 AM   #12
ElMikkino
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Default Re: Sign-ups for the Winterly Games!

*claps*
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Toronto Island is the entertainment.- Translation Party
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Old 12-16-2007, 09:51 AM   #13
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Default Re: Sign-ups for the Winterly Games!

* I'll do path*
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Old 12-16-2007, 10:38 AM   #14
Wesley
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Yerfdog Re: Sign-ups for the Winterly Games!

Wow, thanks everyone! I'm really happy that so many people signed up for my games! I had actually wanted to do a third forum game, but I couldn't think of anything... Also, a note to the Spam Battle players, please PM me your move sets! Another thing is, I'm still looking for a co-host for Spam Battle, if anyone is willing! (WARNING: If you sign up to co-host, you won't be able to play it)
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20:54:02 [Moltanem2000] Socrates was mortal, cats are mortal, thus socrates is a cat
20:54:12 [SpaceManiac] What sort of game would you want to play that has "Health and Welfare" as its topic
20:54:28 [Redbone] AN FPS PLS
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Old 12-16-2007, 10:39 AM   #15
Hammer Up!
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Default Re: Sign-ups for the Winterly Games!

did you receive my pm with my moves?
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Old 12-16-2007, 10:42 AM   #16
Wesley
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Yerfdog Re: Sign-ups for the Winterly Games!

Quote:
Originally Posted by Hammer Up! View Post
did you receive my pm with my moves?
Yes, I did. I was referring to some other players who didn't. Also, I'm going to add classes with different Hit Points, and abilities. You choose one at the start of the game.
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20:54:02 [Moltanem2000] Socrates was mortal, cats are mortal, thus socrates is a cat
20:54:12 [SpaceManiac] What sort of game would you want to play that has "Health and Welfare" as its topic
20:54:28 [Redbone] AN FPS PLS
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Old 12-16-2007, 10:58 AM   #17
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Default Re: Sign-ups for the Winterly Games!

I'll do PP. Maybe SB. You know, actually I will do SB.
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Old 12-16-2007, 11:03 AM   #18
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Default Re: Sign-ups for the Winterly Games!

I'm going to sign-out of SB for now.
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Old 12-16-2007, 12:28 PM   #19
Roland
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Default Re: Sign-ups for the Winterly Games!

I'll sign-out for Spam Battle. Awesome, but too complex.
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Old 12-16-2007, 12:40 PM   #20
Wesley
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Default Re: Sign-ups for the Winterly Games!

Quote:
Originally Posted by Roland View Post
I'll sign-out for Spam Battle. Awesome, but too complex.
It's actually pretty simple. All the moves and stuff just make it look complex. I'll sign you out, if that's what you want.
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20:54:02 [Moltanem2000] Socrates was mortal, cats are mortal, thus socrates is a cat
20:54:12 [SpaceManiac] What sort of game would you want to play that has "Health and Welfare" as its topic
20:54:28 [Redbone] AN FPS PLS
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