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Old 01-01-2008, 01:29 PM   #1
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Yerfdog Mafia Game #A1: Dawn of the Dumb Mafia!

DAWN OF THE DUMB


A piercing scream burst through the normally peaceful morning in Zombieton. The town quickly ran over to the gate where the sound had come from, only to discover the mangled corpse of some poor person!

Quote:
Originally Posted by Corpseguy's Role
Coolguy, you are MAYOR COOLGUY!

(Insert picture that I was too lazy to make here)

Your goal is to get lots of money and political power. You have a special ability that will hopefully help!

Powers:

1) Bribe Susceptability

The Super Zombie has e-mailed you that if you let him in, he'll give you 20$. Yay! You plan to take him up on that offer. It's a good thing he won't, like, totally betray you, or anything... Really!

If you have any questions, address them to the host (you). Have fun not getting killed on Night 0!
The town was horrified. The Super Zombie had broken into their town and killed their beloved uncorrupt mayor! They all decided that lynching off their friends, family, and neighbors would be the best way to get rid of the undead. They went to their homes and set up anti-zombie defenses. Chairs were leaned against doors. Windows boarded up. Guns loaded. Land mines placed. Soon, the town had built a very handy system to block zombie attacks! Unfortunately, it was already night by the time they finsihed. Mob justice would have to wait for tommorow.

It is now NIGHT ONE! Send your PMs! The deadline is 1:00 PM tommorow! (24 hours from now) Roles are not completely sent yet.

(Mostly) Alive Players
AtkinsSJ
Blackmyth
Cheeselord
Diginova
DrGamer
Hammered
Mossysox
Mr Onion
Regeneratorizer
Roland
WackieWatty
Wesley

Completely Dead Players
None

Replacements
None

Special rules:

1) No posting the (awful) role pictures.
2) You're allowed to claim, but not allowed to quote from any PMs I send you.
3) There ARE normal last gasps in this game.

I'll be posting how the game works in a minute and then send the remaining roles...
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Last edited by Coolguy; 01-03-2008 at 11:44 AM.
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Old 01-01-2008, 03:02 PM   #2
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Exclamation Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

This game is different from normal games because of the three following roles:

1) Super Zombie
The Super Zombie is a cult leader, in a sense. He starts alone, but each night, his team bites somebody, thus recruiting them to also be a Zombie. The Super Zombie shows up as good when inspected or exorcised. He is not required for the zombie team to recruit.

2) Zombie
The Zombies are the minions of the Super Zombie. They only last 4 phases after being recruited because they decay quickly. They can talk with their buddies in their goal of annihilating the town. When a townie is zombified, their powers will be modified to benefit the living dead.

3) Priest
The Priest is a special town role. He is immune to all zombie powers and everybody knows who he is! In this game, your priest is WackieWatty! Once a day, he can post EXORCISE: TARGETNAME to exorcise his target. Exorcism affects zombies by instantly killing them. Townies, when exorcised, will be frozen for the rest of the day and roleblocked until the next one, but they have the benefit of being zombieproof until then. There are exceptions, though- The Super Zombie is merely frozen, for instance.

So those are the specialties of this game!
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Last edited by Coolguy; 01-02-2008 at 11:55 AM.
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Old 01-02-2008, 11:58 AM   #3
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Exclamation Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

First of all, zombies die in 4 phases, not days- My mistake! Now, time for day...

At the first sign of light, the villagers left their houses, yet everything seemed to be the same... Was somebody zombified? Hmmm...

The town decided to start their mob justice. They prepared their noose and started discussion...

It is now DAY ONE! Seven to lynch! WackieWatty's exorcism is still available!

(Mostly) Alive Players
AtkinsSJ
Blackmyth
Cheeselord
Diginova
DrGamer
Hammered
Mossysox
Mr Onion
Regeneratorizer
Roland
WackieWatty
Wesley

Completely Dead Players
None
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Last edited by Coolguy; 01-02-2008 at 11:59 AM.
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Old 01-02-2008, 12:00 PM   #4
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Default Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

This is a very suspicious post. In fact, the level of suspiciousness far exceeds any human numbers.
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Old 01-02-2008, 12:58 PM   #5
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Default Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

Wow, the first A Game! No bandwagoners or lurkers. I can't contain my excitement.... GAAHHH!

On a small side note, it probably turned out good that Wackiewatty is the confirmed innocent, since the last game he was in we all found him suspicious and he got lynched.
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Old 01-02-2008, 08:56 PM   #6
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Default Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

Well, the first day is always tough... Onward, to victory and whatnot...
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Old 01-02-2008, 10:41 PM   #7
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Default Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

This is ridiculous. Why is nobody posting? Do I have to end up claiming as mafia to get this game going, do I?
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Old 01-02-2008, 10:48 PM   #8
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Default Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

There is no need for that. I'll do it.

I'm mafia! Whee! *Runs about in circles*
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Old 01-03-2008, 02:22 AM   #9
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Default Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

Yay for no-deathiness.
At least now I don't have to try and dodgily convince you all that I'm pro-town
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Old 01-03-2008, 02:37 AM   #10
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Default Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

Quote:
Originally Posted by WackieWatty View Post
Yay for no-deathiness.
At least now I don't have to try and dodgily convince you all that I'm pro-town
Yes, that's one bad lynch I'm spared from making this game . But where is everybody? I thought by the time I climbed out of bed, this thread would be several pages long. You can't all have this horrible cold I've got, surely?
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Old 01-03-2008, 03:20 AM   #11
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Default Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

Ehh, actually, I have the cold too. The common cold.
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Old 01-03-2008, 07:45 AM   #12
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Default Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

The problem with people being zombified instead of being dead is that we can't tell who was attacked, so we have no evidence at all to go on, not that there is typically all that much evidence on the first day, just the typical Regen claiming to be mafia and Roland threatening to do the same. My advice to them would be to reread the rules. There are no mafia. There are only zombies. I am thinking that perhaps WW should take them at their word and go after one of them, if no additional evidence turns up.
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Old 01-03-2008, 09:58 AM   #13
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Default Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

Well, we'll know in roughly 3 periods who was attacked... (depending on when the countdown started...)

What we need to do is get rid of the superzombie... If we can figure out who it is...
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Old 01-03-2008, 11:41 AM   #14
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Exclamation Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

The town got it's wish for new evidence... but at what cost?

The Super Zombie in the crowd got impatient. The town was just talking about how they had no evidence. At this rate, they'd never lynch off one of their own members! Then, the Super Zombie saw a better chance to get rid of somebody- It seemed that a certain person had wandered away from the group...

Meanwhile, Mr O had gone back to his gadget emporium. He continued tweaking his Chronotemporal Wavelength Disturbance Riftulizer. After last night, it had been going crazy, as if something was tearing through the time stream...

Then, he heard an ominous footstep, followed by a bunch of ripples in his glass of water. He decided that it wasn't a very good idea to stay this far away from the rest of the town... He ran to the door, only to be caught on the back of his shirt by a huge grey undead hand, which pulled him back in! ONOS!

Everybody heard the screams and ran to Mr O's aid, so the Super Zombie didn't have time to zombify- It simply took a big bite out of Mr O and slipped back into the crowd. Poor Mr Onion was mortally wounded by the Super Zombies- He was Winston the Inventor, and he was alive!

Everybody started lamenting the poor Onion until they heard a groan! Will Mr O survive? Unfortunately, it was untrue. Although Mr O had survived the zombie attack narrowly, he would die by the end of the day from blood loss.

Quote:
Originally Posted by Mr Onion's Role
Mr Onion, you are WINSTON THE INVENTOR!


You love tinkering with gadgets and gizmos, and have invented several that can benefit your team. Since you're not a living dead monster, your goal is put all the zombies back in their graves.

You are (surprise!) an inventor-type role! You have four helpful devices at your disposal. Each night, you can use one of them (or none, if you want). PM me each night with your choice of gadget and the player you target!

Your Powers:

1) Chronotemporal Wavelength Disturbance Riftulizer
(One in stock)

You have discovered a massive temporal disturbance in the village's park (Yes, the rural village has a park!). Your CWDR should be able to open these rifts to reveal whatever temporal issues are happening there... This gadget does not require a player to target.

2) Electron Macroscope
(Unlimited but Requires Charging)

This is your Electron Macroscope! It can see really, really big things. Now, isn't that useful?

Because it requires so much energy to see huge obvious things, the Electron Macroscope requires a night of charging before each use. In order to charge, you must choose to use no invention so you can stay home and oversee the energizing.

3) Literary-Based Cerebral Increase Mindwave Ray
(Unlimited)

A single blast from your LBCIM can render anybody it hits with extensive knowledge of literature and poetry. Don't make fun of me- You invented it!

4) Apple
(Unlimited)

Even scientists need food sometimes! You happen to have a bunch of apples back from when you were trying to learn how gravity works (and a lot of bumps on the head to prove it!).

So those are your inventions! If you have any questions, feel free to PM me. Have fun!
It is still DAY. 7 to lynch.

(Mostly) Alive Players
AtkinsSJ
Blackmyth
Cheeselord
Diginova
DrGamer
Hammered
Mossysox
Mr Onion (Mortally Wounded - Will die at end of day)
Regeneratorizer
Roland
WackieWatty (Priest)
Wesley

Completely Dead Players
None

Replacements
None
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Last edited by Coolguy; 01-03-2008 at 12:08 PM.
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Old 01-03-2008, 11:57 AM   #15
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Default Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

We have a daykill vig or daySK. Urgh.
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Old 01-03-2008, 11:58 AM   #16
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Exclamation Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

Quote:
Originally Posted by Mr.Onion View Post
We have a daykill vig or daySK. Urgh.
No, the zombies were given a kill. (Don't whine just yet, it will be balanced!)
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Old 01-03-2008, 11:59 AM   #17
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Default Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

Isn't the host supposed to leave the players guessing about that sort of thing?
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Old 01-03-2008, 12:04 PM   #18
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Default Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

Well, what did you do last night, Onion?
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Old 01-03-2008, 12:05 PM   #19
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Yerfdog Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

Mr O, I already revealed in the plot message that the super zombie wounded you.

Because I didn't mention this earlier: The town can No Lynch if they feel like they don't really have enough evidence.
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Old 01-03-2008, 12:36 PM   #20
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Default Re: Mafia Game #A1: Dawn of the Dumb Mafia! (Not Sign-Ups)

As usual, I'm going to get down on my knees and beg everyone not to go for a no lynch. Other than that, it's pretty rubbish that we'll lose our inventor on the first day.

Just everyone, watch each other closely. Not today so much, but we need to be able to spot when people switch sides.

I've no idea about Regen, but I'm pretty sure Roland wouldn't offer to claim as a zombie if he was one. Which means we only have lots of people to decide from.
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