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Old 02-17-2008, 12:03 PM   #1
Coolguy
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Cool Tunnels and Titans, Dungeon Raid One

The Entranceway Science Enrichment Center had been locked up for years- Who knew what was inside? There have been rumors of fantastic valuable supertechnology locked within, and a group of dungeon raiders have decided to try and grab some of this tech. They managed to break into the enrichment center by shattering a skylight and falling through. Unfortunately, 3 of them landed inside some sort of glass cage.

''Welcome to the Aperture Science Enrichment Center.'' A mechanical voice called out. ''Cake, and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all."

MAP:



Roland, Connor, and Wesley are in the Relaxation Vault! They cannot escape their prison- The others will have to save them, somehow! On a quick examination, the trio found that they were in a room with merely a bed and a desk with a radio playing preppy music, in addition to a locked door out of the vault. There was also a trash can in the corner. Remember, you can examine things to get a better look at them!!!

Meanwhile, PlasmaCannonsrule, Purplekoopa, and UFO Man (plus his darklings) had landed outside of the vault in what appears to be just a generic room. There are several doors, but some are locked.

Notes about the map: The map is there to make it easier to figure out where you are! Those big grey rectangles are rooms. The little green rectangles are doors that can be used. The red ones are locked doors. There are also some secret doors- You'll have to find them in order for them to appear on the map!

Players:

Connor S the Biomancer

Health: 10/10
Level: 1
Energy: 0
Experience: 0/25

PlasmaCannonsRule the Electromancer

Health: 8/8
Level: 1
Energy: 0
Experience: 0/25

Purplekoopa the Necromancer

Health: 8/8
Level: 1
Energy: 0
Experience: 0/25

Roland the Pyromancer

Health: 5/5
Level: 1
Energy: 0
Experience: 0/25

UFO Man the Umbromancer

Health: 6/6
Energy: 0
Level: 1
Experience: 0/25

UFO's Darklings:

Fluffy the Darkling:
Heath: 2/2
Energy: 0

Rex the Darkling:
Heath: 2/2
Energy: 0

Wesley the Cryomancer

Health: 8/8
Energy: 0
Level: 1
Experience: 0/25

When you are in explore mode, you can use any of your moves, as long as you can afford it with your current level of energy. However, you can't gain energy or health (except for reviving) while walking around. You can also examine things to get a closer look at them, pick items up, use switches, etc. It's highly recommended you stay together, because fights may be too tough for merely one person! Just post what you do in order to do it. Example: "I open the north door!" will lead to you going north.

Replacements:
Hammer Up
Souperzombie

If you have any questions, just ask.
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Old 02-17-2008, 12:07 PM   #2
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Default Re: Tunnels and Titans, Dungeon Raid One

I examine the radio, to see if there's any useful item in/on it.
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Old 02-17-2008, 12:07 PM   #3
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Default Re: Tunnels and Titans, Dungeon Raid One

If I can, can i change my darkling's name?
I search around the room, searching for secret things.
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Last edited by Ufo-Man; 02-17-2008 at 12:09 PM.
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Old 02-17-2008, 12:09 PM   #4
Connor S.
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Default Re: Tunnels and Titans, Dungeon Raid One

That means us three wont get experience!

At least I can still heal you guys from in here! anyways, I closely examine the trash can. lets see what these people sonsider to be garbage...
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Old 02-17-2008, 12:13 PM   #5
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Exclamation Re: Tunnels and Titans, Dungeon Raid One

You can change the name, if you like, as long as it's not longer than 8 letters.

Connor, checking the trash can, found nothing at all inside- Darn! But then he heard a call for help from behind him! His wish for experience had come true, because the radio Wesley was inspecting burst came alive!



Connor S, Wesley, and Roland started beating it up. Everybody is at full health and has no energy. Connor S, Wesley, and Roland, send your moves!

Meanwhile, UFO Man had searched the room, but it really was a generic room. Maybe it would be a good idea to explore one of these other rooms...
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Old 02-17-2008, 12:15 PM   #6
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Default Re: Tunnels and Titans, Dungeon Raid One

Do we PM or post them, and can we discuss what to do by PM or posting?
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20:54:12 [SpaceManiac] What sort of game would you want to play that has "Health and Welfare" as its topic
20:54:28 [Redbone] AN FPS PLS
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Old 02-17-2008, 12:16 PM   #7
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Yerfdog Re: Tunnels and Titans, Dungeon Raid One

Discuss by posting, choose your move by PMing.
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Old 02-17-2008, 12:19 PM   #8
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Default Re: Tunnels and Titans, Dungeon Raid One

Roland, Connor, I`m considering using my Cold Cannon. (To kill it the first time) However, this means I`ll be unable to aid you next turn. This monster doesn`t look too strong, but anything could happen. What do you two thinkÉ
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20:54:12 [SpaceManiac] What sort of game would you want to play that has "Health and Welfare" as its topic
20:54:28 [Redbone] AN FPS PLS

Last edited by Wesley; 02-17-2008 at 12:19 PM.
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Old 02-17-2008, 12:26 PM   #9
Connor S.
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Default Re: Tunnels and Titans, Dungeon Raid One

use your cold cannon, and me and roland will finish it off after that. it seems ok. actually, I could protect you so your not entirely helpless?

so yah. wes cold cannons, I death vine it, roland damages it somehow.

Next turn I protect wes and roland hits it a final time.
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Old 02-17-2008, 12:33 PM   #10
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Default Re: Tunnels and Titans, Dungeon Raid One

I yell "THE CAKE IS A LIE!!!!!"
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Old 02-17-2008, 12:47 PM   #11
Connor S.
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Default Re: Tunnels and Titans, Dungeon Raid One

I have a question. If we have to kill it twice, that means it has to DIE twice. and for that to happen, does that mean we gain its experience value twice? just wondering.
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Old 02-17-2008, 12:55 PM   #12
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Yerfdog Re: Tunnels and Titans, Dungeon Raid One

Yeah, you get it's XP twice, to make up for the fact that you're stuck in that little room until everybody else can figure out how to break you out!
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Old 02-17-2008, 01:02 PM   #13
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Default Re: Tunnels and Titans, Dungeon Raid One

Yeay!
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Old 02-17-2008, 01:14 PM   #14
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Default Re: Tunnels and Titans, Dungeon Raid One

Roland the Pyromancer: Fireball!

Wesley the Cryomancer: Cold Cannon

Connor the Biomancer: Death Vine

Yep, that's it!

EDIT: Connor, you should actually do the healing touch instead!
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Last edited by Roland; 02-17-2008 at 01:19 PM.
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Old 02-17-2008, 01:23 PM   #15
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Default Re: Tunnels and Titans, Dungeon Raid One

Quote:
Originally Posted by Roland View Post
Roland the Pyromancer: Fireball!

Wesley the Cryomancer: Cold Cannon

Connor the Biomancer: Death Vine

Yep, that's it!

EDIT: Connor, you should actually do the healing touch instead!
He PMed that he would protect me, I think.
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20:54:02 [Moltanem2000] Socrates was mortal, cats are mortal, thus socrates is a cat
20:54:12 [SpaceManiac] What sort of game would you want to play that has "Health and Welfare" as its topic
20:54:28 [Redbone] AN FPS PLS

Last edited by Wesley; 02-17-2008 at 01:24 PM.
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Old 02-17-2008, 01:24 PM   #16
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Default Re: Tunnels and Titans, Dungeon Raid One

Oh, that's okay, then. I thought it would be wasted if he attacked, though.
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Old 02-17-2008, 01:25 PM   #17
Connor S.
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Default Re: Tunnels and Titans, Dungeon Raid One

I dont have enough energy to do the healing touch regrdless
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Old 02-17-2008, 01:26 PM   #18
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Lightbulb Re: Tunnels and Titans, Dungeon Raid One

The moves are in!

The radio quickly turned it's dial to max volume and blasted a sonic wave at Roland! Roland was harmed for 2 damage, and he also was too busy singing along to do a move next turn!

But Roland managed to shoot off one fireball, which blew up almost all of the radio. The remaining bits with blown into smaller bits by a beam of pure cold-cannoningness shot from Wesley's ice-staff! Wesley had used up too much cold energy to use a move next turn. Meanwhile, Connor S had given Wes some wooden armor, but it had no use since Wes wasn't attacked. The armor disappeared at the end of the round.

The little bits of the radio suddenly levitated and formed a swirling mass of radio pieces, which soon assembled back into it's original form! The others got some experience for killing it.

Radio:
Health: 5/5
Energy: 1

Wesley:
Health: 8/8
Energy: 1
Level: 1
Experience: 5/25
Effects: Blocked! Cannot use elemental powers!

Roland:
Health: 3/5
Energy: 1
Level: 1
Experience: 5/25
Effects: Blocked! Cannot use elemental powers!

Connor S:
Health: 10/10
Energy: 0
Experience: 5/25

Send your move, Connor!
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Last edited by Coolguy; 02-17-2008 at 01:36 PM.
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Old 02-17-2008, 01:33 PM   #19
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Default Re: Tunnels and Titans, Dungeon Raid One

Move sent. hope it was the right one! next turn, wes, finish it off!
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Old 02-17-2008, 01:36 PM   #20
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Cool Re: Tunnels and Titans, Dungeon Raid One

The radio suddenly let off a loud SCREEEEECH, hitting Roland and Wesley for 2 damage each! With a quick bolt of pure life-energy, Connor undid the damage on Roland.

Radio
Health: 5/5
Energy: 0

Wesley
Health: 6/8
Energy: 2
Level: 1
Experience: 5/25

Roland
Health: 3/5
Energy: 2
Level: 1
Experience: 5/25

Connor S
Health: 10/10
Energy: 1
Level: 1
Experience: 5/25
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Last edited by Coolguy; 02-17-2008 at 01:39 PM.
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