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Old 04-13-2008, 02:30 PM   #1
Jamul
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Yerfdog Heroes Mafia Rules

Heroes Mafia is a new game, very much based on, of course, Mafia. But it is different in many ways. Anyone who hosts a Mafia game is more than welcome to make it a game of Heroes Mafia! Here are the rules of the game (anything not mentioned here is handled however it is in Mafia):
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1. Each day, the Heroes (players) vote a person to turn over to Primatech Paper, where they will be dealt with in some unknown way, definitely putting them out of commission (the same as a lynch in Mafia).

2. Each night, Sylar kills one of the other players.

3. The Heroes win by turning Sylar over to Primatech Paper.

4. Sylar wins by killing them all (except The Haitian, if he is playing). If it comes down to 1 Hero and Sylar, Sylar wins, unless that Hero happens to have a power that can allow him to win the vote.

5. There are NO LAST GASPS.

6. There are a variety of powers that affect how many votes it takes to send someone away, so while players will be notified how many players are alive and thus how many votes would be 50%, they are advised to realize that 50% might not be the required vote count, it may be more or less for various reasons. The host doesn't reveal how many actual votes there are, to protect the anonymity of people with multi-vote powers.

7. The game begins with a full night, kill included.

8. There are 8-10 players, with roles that are randomly chosen from the list below (the host may decide which roles will be used in the game). Players know what the possible roles are, but not which ones are in the game. Choosing a good set of roles is very important. Sylar needs to get very powerful very quickly, and the players need to not have good defenses against him. He is all alone, after all. No Lynch is an allowed vote. Players may vote for themselves.

9. Anyone sent to Primatech Paper or killed by Sylar will NOT have their role stated publicly. If you want people to know what you can do, you need to tell them while you are alive.

The list of potential roles follows...
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Last edited by Jamul; 08-13-2008 at 06:38 PM. Reason: Aug 13, 2008: self-voting is allowed!
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Old 04-13-2008, 02:38 PM   #2
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Yerfdog Re: Heroes Mafia Rules

(When it says "SYLAR:" in a role, it's describing how that role's power differs when Sylar uses it)

SYLAR

You are a serial killer with the power to steal the powers of anyone you kill. For some reason, you are restraining yourself to a single kill each night. PM me with your choice of victim each night. When you kill someone, the next morning when the kill is posted, you'll be PMed about your new power. Your ability to use it may differ slightly from the original owner's ability, but usually it will be the same. You may always use all of your powers (subject to their particular limitations).
You are the only killer in this game, and it is your goal to wipe out all of the Heroes. This will be very hard, since they vastly outnumber you and have powers they can rely on. Because of this, you will need to plan extremely carefully and always keep all of your abilities in mind. They will help you enormously to overcome the odds, but only if you remember to use them, and use them well.
Your one other ability is not a magical one - it is sociopathic criminal intellect. With this ability, you can evade being captured the first day. If you are voted out, it will simply fail. This will of course still leave you looking pretty suspicious, but there is one other role that has this ability, and it still beats losing right away.

CLAIRE BENNET
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your power is regeneration. If you are killed by Sylar or sent away to Primatech, you will return to the game after another day and night have passed. Of course, Sylar can still win the game during the time you are dead.
SYLAR: Since he can't permanently kill her, he can't take her power.

MATT PARKMAN
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
You have the power to read minds. PM me during the night with someone's mind you want to read. You will hopefully learn something useful from this!
NOTE: Host makes up thoughts for him to hear, something that gives a clue regarding the victim's power. The Haitian of course is not readable, and if Peter has Parkman's power, they just get feedback. Reading Sylar's mind is not very helpful, but gives some vague clue.
SYLAR: unchanged

HIRO NAKAMURA
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your power is control over the space-time continuum. This means that once in the game, you may go back in time to prevent one of Sylar's killings. This will bring that player back and take their power away from Sylar. Due to the limitations of reality, we can't actually undo everything that happened as a result of the killing, so that's all that it does. PM me at any time when you wish to use this power, night or day. Remember it only works once!
Besides traveling back in time, you can also stop time. You can also only do this once. When you stop time, you end day with the current most-voted being disposed of. You can't do this if the votes are currently a tie, but you can of course place your own vote right before doing it. To do this, just PM me during the day when you want to do it. I will check the time on your PM and lynch according to what the votes were at that moment, even if they have changed since then.
In addition to all that, you can also communicate privately with Ando, your best friend. PM him anytime.
SYLAR: He can use the stop time power once (whether or not Hiro has done so). He can use the time travel power as well, but instead of preventing a killing, he can change one of his previous kills to a new victim of his choice (losing the first power and resurrecting the victim).

ANDO
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
You have no special powers, except that you are Hiro's closest friend! You can PM with him all you like during the game to communicate privately.
If you are killed, Hiro will be so upset that he will make a reckless attempt to kill Sylar, resulting in his own death, and Sylar gaining his powers. Don't get killed. This only happens if you are killed by Sylar, not if you are turned over to Primatech Paper or any other type of death.
SYLAR: Doesn't have a power.

NIKI/JESSICA SANDERS
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
You have a split personality, which is unfortunate, since your evil side (Jessica) has superhuman strength. Initially, you are Niki. Each night, if you wish to change, you may PM me. You can change every night, but you remain in the chosen personality until the next night.
When you are Niki, you are a normal Hero.
When you are Jessica, your vote counts as 3 votes, but your posts may not contain anything except a screaming rant against the person you are voting for (which also means you can't post without voting). You will be modkilled if you post anything that doesn't fit!
Whichever form you are in, if you are voted out, you will flip out and become Jessica, murdering the person who placed the last vote against you! Primatech Paper still manages to subdue you in the end, though.
SYLAR: Sylar does not have split personality, just super strength. So his vote ups to count as 2 once he steals her power, permanently.

MICAH SANDERS
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your special power is command over technology. Once in the game, you can PM me during the day to rig the election. This lets you decide who will be sent to Primatech Paper all by yourself!
SYLAR: unchanged. Even if Micah has used the power, Sylar may still use it once.

D.L. HAWKINS
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your power is to walk through walls. This means that any attempt to turn you over to Primatech Paper will fail miserably, as you walk right back out. It does not help you against Sylar, however.
SYLAR: With this power, Sylar can dodge one lynch, but the next attempt will succeed.

CANDICE WILMER
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your power is shapeshifting. Each night, you may choose someone to assume the form of. PM me with your choice. If any action is performed on the person you choose, it affects you both. If an action is performed on you, it misses, since you can't be found. You don't have to shapeshift if you wish to remain yourself. You return to your own form at dawn, so this only affects night actions.
NOTE: Inspecting a shifted Candice or her duplicate gives the result of just the duplicate's power, since Candice's is hidden.
SYLAR: unchanged.

THE HAITIAN
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your power is immunity. No powers work against you at all.
NOTE: Sylar can't kill the Haitian, since without his powers, he's a dork. Sylar wins when he and the Haitian are the only remaining players. The Haitian can be disposed of by Primatech Paper.

TED SPRAGUE
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
You have radioactive powers, but they are highly unstable and hard to control. If you are voted to be sent to Primatech Paper, you will get so upset that you lose control and explode, destroying yourself and the last person who voted for you.
While you have very little control over your power, other people who obtain your power would have NO control, due to the lack of experience with it. This means that if someone gets your power, a countdown will begin. The game will continue for 2 more days and 2 more nights. After that, the person with your power will explode, killing all the players at once. Sylar wins if this happens. This can only be prevented by defeating Sylar before the explosion. The countdown is publicly announced.
NOTE/SYLAR: If Peter is the one ticking, sending him to Primatech will also defuse the problem. If he is killed by Sylar, the countdown continues as Sylar takes the power from him. The Ted effect of blowing up the last voter remains for Peter and Sylar.

EDEN MCCAIN
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your power is the ability to "push" people. This lets you command them to do things. Once each day, you may control one player's vote. Just PM me anytime during the day (or the night before if you wish), and I will contact that player, telling them they are required to vote that way. If they've already voted differently, they have to change their vote. They may say anything they want, including "I didn't want to vote this way!", but they must place the vote as told. You can't change your choice for the day, so choose wisely the first time.
SYLAR POWER: unchanged.
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Last edited by Jamul; 08-13-2008 at 06:38 PM. Reason: Aug 13, 2008: Candice's power only affects night
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Old 04-13-2008, 02:39 PM   #3
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Default Re: Heroes Mafia Rules

PETER PETRELLI
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
You have a very unique power - you are an Empath. This means that if you come into contact with another Hero, you copy their power, permanently. Each day, you may choose one person to hang out with. At nightfall, you will gain that person's power. You can only use one of your borrowed powers each night, if you have multiple night powers.
If you obtain day powers from someone, you can also use one of your acquired day powers each day.
The person you hang out with doesn't know that you hung out with them. I don't know how that's possible, but it is.
NOTE: Peter can't take the Haitian's power, of course, since he nullifies powers. Hanging out with Sylar gives him the power of whoever was the last person Sylar killed. No power if Sylar has failed to kill so far, or if that person had no power.
SYLAR: Sylar just takes all the powers Peter took. He does not get the Empath ability.

NATHAN PETRELLI
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You have a different goal than the other players. You must survive the game to win, and either Peter or Sylar must explode (not be defeated by other means). This is not an easy goal at all, so you get half-credit if the Heroes win.
You are in communication with Lindermann, and may PM him all you like during the game to discuss achieving your mutual goal. He is the only other player who shares your goal.
You have the power of flight! You may choose to fly away any time during the day by PMing me. Doing this makes you too tired to do it again the next day, and everybody sees you do it, so they know you have the power. But it prevents you from being lynched that day, or affected by any night powers that night. You can only choose to do this during the day, before the last vote is cast, so be prepared!
NOTE: If Ted is not in the game, Nathan has the normal Hero goal.
SYLAR: unchanged.

LINDERMANN
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You have a different goal than the other players. You must survive the game to win, and either Peter or Sylar must explode (not be defeated by any other means). This is not an easy goal at all, so you get half-credit if the Heroes win.
You are in communication with Nathan Petrelli, and may PM him all you like during the game to discuss achieving your mutual goal. He is the only other player who shares your goal.
You have the power of healing. You may PM me each night with a player you wish to protect (other than yourself). If they are killed during the night or the following day (being sent to Primatech Paper is not being killed), you will prevent it. Sylar will still get their power if he attacks them, though!
NOTE: If Ted is not in the game, Lindermann has the normal Hero goal.
SYLAR: If something would kill Sylar (not turning him over to Primatech Paper), it fails as he heals himself. This is handled invisibly, so if he places the last vote on Ted for example, nobody ever knows that Ted was explosive, since nobody dies. Sylar is PMed to be told of this when it happens.

INVISIBLE BRITISH GUY ("Claude Rains")
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
You have the ability to become invisible! To do so, simply do not post anything for the entire day. As long as you do this, you will be invisible and no powers may target you (that day or the following night). When invisible, you can still be voted out, but it takes 75% of the players voting against you to detect you, 50% is not enough (rounded down, so you can never be 100% safe).
SYLAR: unchanged.

MOHINDER SURESH
You are a geneticist, studying the Hero phenomenon. You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Each night, you may study one player's DNA. PM me the player's name you wish to investigate. This will tell you what power they have. If they have more than one power for some reason, you will only learn of one. This is not some strange power you have, it's simple scientific ability. Sylar cannot take it from you.
NOTE: Studying Sylar makes me PM Sylar to ask him which of his powers he wishes to demonstrate. That's the only power that Mohinder will see.
SYLAR: Sylar can't take this power - it's not a power!

ISAAC MENDEZ
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You have your own unique goal.
Your power is to paint images of the future. PM me each night telling me who you think Sylar will attack that night (he need not succeed), and who you think will be lynched the next day. For each one you get right, you gain a point.
You win the game if you get 5 points or more. You do not have to survive to win, but the longer you survive, the more painting you get to do, so the more chances to get your points!
SYLAR POWER: This is not of any use to Sylar.

MOLLY WALKER
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your special power is the ability to know where any person is, just by thinking about them. Each night, you may PM me the name of a player you want to locate.
NOTE: This is a tracking ability - it will tell you if they stayed home, or if they were in someone else's house for whatever reason - but there are a lot of possible reasons!
SYLAR: unchanged.

MEREDITH GORDON
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your special power is pyrokinesis. Once during the game at night, you can PM the name of a player whose house you wish to burn down. Anyone in that house that night gets crispy.
SYLAR: unchanged. Even if Meredith has already used the power, Sylar can use it one time.

SANJOG IYER
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your power is the ability to appear in other peoples' dreams. Each night, PM me someone you wish to say something to, and you will appear in their dreams telling them that. They don't know which player it came from.
SYLAR: unchanged... which means the recipient sees the message as coming from Sanjog! It is a dream after all, you don't have to look like yourself.

ELLE BISHOP
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your power is electricity. Each night, you can PM me to electrocute any player in the morning, disabling any day abilities they may have, and preventing them from voting that day. They may still talk, and they know they've been electrocuted, but not by whom. This has no effect on night powers.
SYLAR: unchanged

HANA GITELMAN
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your power is to intercept and generate wireless electronic signals... somehow. PM me each day with someone whose vote you wish to intercept. Their vote will be counted as a vote for whoever you vote for, though nobody will know this. You can't change your target, so choose wisely.
SYLAR: unchanged.

MAURY PARKMAN
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your power is telepathy, just like your son Matt Parkman. But you have twisted it to evil ends! Twice during the game at night, you may PM me with the name of someone you would like to put into a living nightmare for the evening. They will be unable to do anything that night.
SYLAR: unchanged, still grants two uses.

WEST ROSEN
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
You have the power of flight! You may choose to fly away any time during the day by PMing me. Doing this makes you too tired to do it again the next day, and everybody sees you do it, so they know you have the power. But it prevents you from being lynched that day, or affected by any night powers that night. You can only choose to do this during the day, before the last vote is cast, so be prepared!
SYLAR: unchanged.
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Last edited by Jamul; 11-18-2008 at 06:38 PM. Reason: Meredith only gets one use!
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Old 04-13-2008, 02:39 PM   #4
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Default Re: Heroes Mafia Rules

ALEJANDRO HERRERA (Only in the game if Maya is)
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your power is simply to stop the deadly virus your sister Maya creates when she gets upset. This power is passive, it is in effect as long as you are alive. This also prevents Sylar's use of the virus. You can also PM with Maya any time you wish during the game.
NOTE: If Sylar or Peter gets this ability, it continues to take effect, preventing Maya's virus.
SYLAR: Sylar may choose to turn off this ability any time he wishes by PMing the host, if he wants the virus to be possible.

MAYA HERRERA (Only in the game if Alejandro is)
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You win if Sylar is defeated.
Your power is a deadly virus that you emit when you get upset. There's only one thing that will make you so upset - your brother Alejandro's death! Coincidentally, his only power is to cure your virus. If Alejandro is killed or sent to Primatech Paper, you must choose 2 players to accidently fatally infect. Both of them will sadly die after a day and night pass. Their disease will be publicly announced.
You can PM anytime with Alejandro during the game.
If you are killed or sent away, no harm is done.
SYLAR: a one-time use, immediately upon killing Maya, to infect any one other player (and not take their power). If someone has Alejandro's power at that time, this does not happen (unless that someone is Sylar! He can choose whether it happens or not in that case).

ADAM MONROE (Only in the game if either Lindermann or Maury is)
You can place a vote each day to choose someone to turn over to Primatech Paper, ensuring their doom. You have a unique goal - you want to dispose of Lindermann or Maury Parkman. You win only if either is sent to Primatech Paper.
Your power is regeneration. If you are killed by Sylar or sent away to Primatech, you will return to the game after another day and night have passed. Sylar can still win the game while you are dead, though.
SYLAR: Since he can't permanently kill him, he can't take his power.
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Old 05-06-2008, 08:26 AM   #5
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Default Re: Heroes Mafia Rules

May 6th Update:

Lots of little tweaks to wording and clarifications. Also added the explanation of how Sylar wins if it is down to one Hero and Sylar. Also changed Peter's power - he now gets Sylar's last-gained power rather than dying if he hangs out with Sylar.
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