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Old 07-10-2009, 06:08 PM   #21
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Default Re: Kid mystic editor!

I've found a strange box-like item in the items area. as well as a toaster, and a rediculous ammount of emty spaces. also: for the monsters area, I noticed that there are two unused (and unusable) monsters there. king mush, and the thing. (and tentacle) they are unusable because there is no sprite for it! I guess that the lookeyloo replaced the thing, and the billy goats replaced king mush. odd how he deleted the sprites as well.
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Old 07-10-2009, 06:36 PM   #22
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Default Re: Kid mystic editor!

The Thing and King Mush are still fully functional. Beating The Thing plays the chapter intro scene and the ending, and beats the level. Not sure about King Mush though, I never managed to beat him.

Also, the Loony Key seems to play the chapter intro scene, and sends you to the hub. Toaster and Igloo do nothing, and the 3D crazy perspective block thing is solid.
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Old 07-12-2009, 03:51 AM   #23
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Default Re: Kid mystic editor!

?'s
  1. How do you get spellbooks/fairybells/fairies/people to work?
  2. How do you set the chapter intro movie/monsters you encounter/water to be rapids?
  3. How do you get the shop/that puzzle where you stick those tiles together to work?
  4. How do you get it to register what foe is the happy stick?
  5. Why are multiples of the same foe?
  6. How do you set a boss LVL?
  7. What do microfish do to you?
  8. Why does the thing not automatically place its tentacles?
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Last edited by Megadog; 07-12-2009 at 04:38 AM.
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Old 07-12-2009, 05:51 AM   #24
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Default Re: Kid mystic editor!

Quote:
Originally Posted by Megadog View Post
?'s
5. Why are multiples of the same foe?
The duplicates are for placing in the hub levels.
Quote:
7. What do microfish do to you?
Nothing.
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Old 07-12-2009, 07:35 AM   #25
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Default Re: Kid mystic editor!

Quote:
Originally Posted by Megadog View Post
1. How do you get spellbooks/fairybells/fairies/people to work?
They're hardcoded, so they only work in specific level numbers.
Quote:
Originally Posted by Megadog View Post
8. Why does the thing not automatically place its tentacles?
It's unused, don't expect it to work.
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Old 07-12-2009, 08:39 AM   #26
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Default Re: Kid mystic editor!

Quote:
Originally Posted by Megadog View Post
?'s
  1. How do you get spellbooks/fairybells/fairies/people to work?
  2. How do you set the chapter intro movie/monsters you encounter/water to be rapids?
  3. How do you get the shop/that puzzle where you stick those tiles together to work?
  4. How do you get it to register what foe is the happy stick?
  5. Why are multiples of the same foe?
  6. How do you set a boss LVL?
  7. What do microfish do to you?
  8. Why does the thing not automatically place its tentacles?

To get the shop you need to do this: Spes it and do this, Player steps check that,click gotomap and the effect vallue is 50
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Old 07-12-2009, 12:10 PM   #27
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Default Re: Kid mystic editor!

I'm pretty sure he is going to need more detailed instructions than that.

also: the microfish is just a joke monster.
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Old 07-12-2009, 01:59 PM   #28
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Default Re: Kid mystic editor!

Quote:
Originally Posted by AtkinsSJ View Post
The duplicates are for placing in the hub levels.
But they are things like multiple trapozoids and two different octon tenticles.

And how does you change the water colour???
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Last edited by Megadog; 07-12-2009 at 02:07 PM.
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Old 07-12-2009, 02:16 PM   #29
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Default Re: Kid mystic editor!

Quote:
Originally Posted by Megadog View Post
?'s
2. How do you set water to be rapids?
You simply make a stream that you can ride down, and place a Log in the water next to the shore. It's no more hardcoded than a You-Go.
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Old 07-12-2009, 04:44 PM   #30
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Default Re: Kid mystic editor!

Quote:
Originally Posted by Megadog View Post
two different octon tenticles.
Yes, the Octon Tentacle duplicates are used for the hub, like Atkins said.
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Old 07-13-2009, 12:28 PM   #31
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Default Re: Kid mystic editor!

What's the difference between Cheat Editon and Regular Edition?
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Old 07-13-2009, 12:45 PM   #32
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Default Re: Kid mystic editor!

Quote:
Originally Posted by Sol Hunt View Post
- it's the Cheat Edition too, so it includes some massive cheats I am not telling

- the editor is reached by pushing E at the title
These are the differences.

Last edited by SpaceManiac; 07-13-2009 at 12:48 PM.
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Old 07-14-2009, 09:49 AM   #33
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Default Re: Kid mystic editor!

...or just copy bgshroom.jsp, thething.jsp, and pygmy.jsp from Supreme with Cheese's graphics folder into Kid Mystic's.
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Old 07-14-2009, 03:43 PM   #34
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Default Re: Kid mystic editor!

lol, man. I missed the message. anyway, I find it odd that this thread is more active than the other one. has anyone managed to make anything with either editor?
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Old 07-16-2009, 04:09 PM   #35
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Quote:
Originally Posted by Redbone View Post
pygmy.jsp from Supreme with Cheese's graphics folder into Kid Mystic's.
What for???
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Old 07-16-2009, 04:43 PM   #36
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Default Re: Kid mystic editor!

It was in "reply" to Allen2's post. Put them there if you want to make The Thing, King Mushroom and Pygmy visible.
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Old 07-17-2009, 03:26 AM   #37
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Default Re: Kid mystic editor!

What about thingies? What did the thing spit out?
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Old 07-17-2009, 07:41 AM   #38
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Default Re: Kid mystic editor!

Amazing nothingness. Even when you throw Thingie's module in.
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Old 07-19-2009, 01:58 AM   #39
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Default Re: Kid mystic editor!

ive just downloaded the game, but how do i get this editor?

im really confused

Thank you

Sam
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Old 07-19-2009, 08:24 AM   #40
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Default Re: Kid mystic editor!

On your Dumb Page, look under the first set of bolded words, "My Account". The last link beneath that should be "My Downloads". Find Kid Mystic, and there should be something which says "Cheat Edition/Editor". Click on it to download.
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