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Old 06-25-2010, 04:59 PM   #321
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Default Re: Avatar RPG

Oh I thought I was still Multi-slashing, I use Booms N Bangs!
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Old 06-26-2010, 04:06 AM   #322
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DEADLINE!
Round Results!
The three Koats picked up Felixrain and tossed him to the monster in the lava. It was double-angry since it's eggs got harmed. Need I say more? FELIXRAIN WAS DEVOURED!
However, Felixrain managed to throw his sword at the three Koats. The first Kommander got beheaded by the sword! However, Koats have no heads, they have hoods. KOAT KOMMANDER A GOT BEHOODED!
Pewskeepski asploded the other two. Felixrain got a little bit of experience from killing the first Koat Kommander.
Stats:
Koat Kommander Level 6
HP 13/40 MP 1/25
ATK 11 DEF 14
Equipment:
Koat Armor (Level 2. +3 DEF.)
Koat Energy (Level 2. +3 ATK and DEF.)
Animation Energy (Level 3. +5 ATK and DEF.)
Skills:
Koatier Laser (3 MP. 4 Damage to 2 enemies.)
Dominate (7 MP. Target is controlled by you for 2 turns.)
Energy Sphere (8 MP. 10 Damage.)
EXP 20

Koat Level 5
HP 13/35 MP 3/15
ATK 10 DEF 12
Equipment:
Koat Armor (Level 1. +2 DEF.)
Koat Energy (Level 1. +2 ATK and DEF.)
Animation Energy (Level 3. +5 ATK and DEF.)
Skills:
Koat Laser (2 MP. 3 Damage to 2 enemies.)
Possess (5 MP. Target is controlled by you next turn.)
Energy Orb (5 MP. 7 Damage.)
EXP 10
Gameboy Level 3
HP 1/15 MP 9/10
ATK: 13 DEF: 6 AP:0
Equipment:
Shuriken (Level 2. +3 ATK.)
Shuriken (Level 2. +3 ATK.)
Dark Sword (Level 2. +3 ATK.)
Dark Sheild (Level 1. +2 ATK and DEF.)
Skull (Level 1. +2 DEF.)
Demon Wings (Level 1. Enemies skills deal 1 less damage to you.)
Skills:
Demonic Blast (1 MP. 3 Damage and 50% chance the target cannot move next turn.)
Multi-Slash (3 MP. 3 damage. This action will continue for 2 turns. You cannot move until then.)
Items: L Shard (Quest item. A mysterious shard. Swirling multicoloured spirals, zigzags, wavy lines and all other odd shapes emit from it.)
EXP 15/40
SonicChaos1993: Level 4
HP: 1/18
MP: 4/12
ATK:7 DEF:12 AP:3
Equipment:
Hammer: Level 2, +4ATK
Creepy Eye: Level 3, +3 DEF
Creepy Eye: Level 3, +3 DEF
Creepy Grin: Level 2, +1 ATK, +1 DEF
Kid Hallow Costume: Level 1, +3 DEF
Skills:
Tsunami (1MP, 3 Damage to all enemies, x2 vs. Fire enemies, x0.5 vs. Water enemies)
Multi-Slash (3 MP. 3 damage. This action will continue for 2 turns. You cannot move until then.)
Stun Blast (2 MP. 4 Damage to 2 enemies. Their attacks deal 3 less damage this turn.)
Clay Clone (5 MP. Summon a clone of yourself, exept it has half HP, MP, ATK and DEF.)
Items: Acid Vial (Deals 5 damage to all enemies. They are then poisoned for 1 Damage per turn for 2 turns. Only works inside battle. 1 Use.)
EXP 22/80
Pewskeepski Level 5
HP 5/23 MP 6/15
ATK 8 DEF 10 AP:0
Equipment:
Bandana (level 3.+3 DEF)
Penguin Fluff (Level 2.+3 DEF)
Dark Sword (Level 2.+4 ATK)
Dark Shield (Level 1.+2 ATK and DEF)
Skills:
Pengy Powaa (1 MP. 3 Damage to all enemies)
Booms `n` Bangs (2 MP. 4 Damage to all enemies.)
Brick Wall (4 MP. +4 DEF to you next turn.)
Multi-Slash (3 MP. 3 damage. This action will continue for 2 turns. You cannot move until then.)
Stealth (3 MP. There is a 50% chance your enemies will successfully hit this turn. If you are not, you make a free normal attack.)
Items: Health Potion (2) (Recovers 12 HP. Only on user. Can be used anywhere. 2 Uses.)
EXP 28/100

It is now (I think) round 6! Post your moves!
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Old 06-26-2010, 03:54 PM   #323
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Default Re: Avatar RPG

I use Pengy Powaa on Koat K!
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Old 06-26-2010, 10:33 PM   #324
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Default Re: Avatar RPG

I sign up if i can, theres one more slot right?
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Old 06-27-2010, 01:28 AM   #325
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Default Re: Avatar RPG

Yes, there is one more slot and you have taken it!

.Yellow Wizard. Level 2
HP 12/12 MP 7/7
ATK: 6 DEF: 7 AP:0
Equipment:
Hammer (Level 1. +3 ATK.)
Ninja Gear (Level 1. +1 ATK and +2 DEF.)
Zombie Rags (Level 1. +3 DEF.)
Alien Antenna (Learn the enemy with the highest HP`s move.)
Angel Wings (Level 1. Deal 1 more damage with skills.)
Skills:
Zombie Hammer (1 MP. 3 Damage and target takes 1 damage a turn for 2 turns.)
EXP 0/25

As Yellow Wizard has just joined I wil extend the deadline by a further 24 hours.
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Old 06-27-2010, 09:32 AM   #326
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I will use Zombie Hammah on the koat.
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Old 06-28-2010, 12:19 AM   #327
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Deadline round results!
Yellow Wizard threw a zombie-infected hammer at the Koat! It got damaged and poisoned. Pewskeepski decided to be more civilized than Yellow Wizard and slash everything around him mercilessly. Angry, the Koat Kommander bonked him on the head. The Koat A FIRED HIS LAZOR at Sonicchaos and Gameboy, killing them both! SONICCHAOS1993 AND GAMEBOY HAVE BEEN LAZOR'D!
Stats:
Koat Kommander Level 6
HP 10/40 MP 1/25
ATK 11 DEF 14
Equipment:
Koat Armor (Level 2. +3 DEF.)
Koat Energy (Level 2. +3 ATK and DEF.)
Animation Energy (Level 3. +5 ATK and DEF.)
Skills:
Koatier Laser (3 MP. 4 Damage to 2 enemies.)
Dominate (7 MP. Target is controlled by you for 2 turns.)
Energy Sphere (8 MP. 10 Damage.)
EXP 20

Koat Level 5
HP 6/35 MP 1/15
ATK 10 DEF 12
Equipment:
Koat Armor (Level 1. +2 DEF.)
Koat Energy (Level 1. +2 ATK and DEF.)
Animation Energy (Level 3. +5 ATK and DEF.)
Skills:
Koat Laser (2 MP. 3 Damage to 2 enemies.)
Possess (5 MP. Target is controlled by you next turn.)
Energy Orb (5 MP. 7 Damage.)
Effects: Poisoned (Takes 1 damage a turn for 2 turns.)
EXP 10
.Yellow Wizard. Level 2
HP 12/12 MP 6/7
ATK: 6 DEF: 7 AP:0
Equipment:
Hammer (Level 1. +3 ATK.)
Ninja Gear (Level 1. +1 ATK and +2 DEF.)
Zombie Rags (Level 1. +3 DEF.)
Alien Antenna (Learn the enemy with the highest HP`s move.)
Angel Wings (Level 1. Deal 1 more damage with skills.)
Skills:
Zombie Hammer (1 MP. 3 Damage and target takes 1 damage a turn for 2 turns.)
EXP 0/25
Pewskeepski Level 5
HP 4.5/23 MP 5/15
ATK 8 DEF 11 AP:0
Equipment:
Shades (Level 1. +1 DEF.)
Bandana (level 3.+3 DEF)
Penguin Fluff (Level 2.+3 DEF)
Dark Sword (Level 2.+4 ATK)
Dark Shield (Level 1.+2 ATK and DEF)
Skills:
Pengy Powaa (1 MP. 3 Damage to all enemies)
Booms `n` Bangs (2 MP. 4 Damage to all enemies.)
Brick Wall (4 MP. +4 DEF to you next turn.)
Multi-Slash (3 MP. 3 damage. This action will continue for 2 turns. You cannot move until then.)
Stealth (3 MP. There is a 50% chance your enemies will successfully hit this turn. If you are not, you make a free normal attack.)
Items: Health Potion (2) (Recovers 12 HP. Only on user. Can be used anywhere. 2 Uses.)
EXP 28/100

It be round 7! Post ye moves! Arr!
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Old 06-28-2010, 09:48 AM   #328
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Default Re: Avatar RPG

I'm just wondering, can i USE any of my equipment?
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Old 06-28-2010, 09:53 AM   #329
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Quote:
Originally Posted by . Yellow Wizard . View Post
I'm just wondering, can i USE any of my equipment?
Well you can say "I attack [Enemy] with my hammer" but it will only count as a normal attack. Also, Yellow Wizard senses with his antenna that the Koat Kommander will attack him this turn. (I decided not to PM him the moves since I didn't want to fill up his PM box.)
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Old 06-28-2010, 10:05 AM   #330
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OK, i have a good strategy.
I will use zombie rags ansd Pew can use a highpowered move on the Koat Kommander.
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Old 06-28-2010, 10:10 AM   #331
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Quote:
Originally Posted by . Yellow Wizard . View Post
OK, i have a good strategy.
I will use zombie rags ansd Pew can use a highpowered move on the Koat Kommander.
What are you intending the Zombie Rags to do?
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Old 06-28-2010, 01:36 PM   #332
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Protect me, of course! That Kommanmder will trounce me if I don't have good defense!
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Old 06-28-2010, 04:22 PM   #333
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Default Re: Avatar RPG

Bomms N bangs on Koat K!
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Old 06-28-2010, 11:57 PM   #334
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Default Re: Avatar RPG

I'm sorry to say, YW, but you can't use equipment like that! Sure, you can use it to normal attack, but nothing more. So I'll set you to do something else.
Deadline round results!
The Koat Kommander pounded Yellow Wizard! It was such a powerful pound that it took 1/3 of his HP. Yellow Wizard fought back with a hammer to the chest. The normal Koat went over and got in a brawl with Pewskeepski! Pewskeepski then conjured up lots of fire magic and blasted it right at the Koat! It flew back, fire magic clinging onto it as it went, and it crashed into the Kommander! Then...BANG! The fire magic combusted and left the two foes with very little HP left! The Koat took damage from the poison.
Stats:
Koat Kommander Level 6
HP 5.5/40 MP 1/25
ATK 11 DEF 14
Equipment:
Koat Armor (Level 2. +3 DEF.)
Koat Energy (Level 2. +3 ATK and DEF.)
Animation Energy (Level 3. +5 ATK and DEF.)
Skills:
Koatier Laser (3 MP. 4 Damage to 2 enemies.)
Dominate (7 MP. Target is controlled by you for 2 turns.)
Energy Sphere (8 MP. 10 Damage.)
EXP 20

Koat Level 5
HP 1/35 MP 1/15
ATK 10 DEF 12
Equipment:
Koat Armor (Level 1. +2 DEF.)
Koat Energy (Level 1. +2 ATK and DEF.)
Animation Energy (Level 3. +5 ATK and DEF.)
Skills:
Koat Laser (2 MP. 3 Damage to 2 enemies.)
Possess (5 MP. Target is controlled by you next turn.)
Energy Orb (5 MP. 7 Damage.)
Effects: Poisoned (Takes 1 damage a turn for 1 turn.)
EXP 10
.Yellow Wizard. Level 2
HP 8/12 MP 6/7
ATK: 6 DEF: 7 AP:0
Equipment:
Hammer (Level 1. +3 ATK.)
Ninja Gear (Level 1. +1 ATK and +2 DEF.)
Zombie Rags (Level 1. +3 DEF.)
Alien Antenna (Learn the enemy with the highest HP`s move.)
Angel Wings (Level 1. Deal 1 more damage with skills.)
Skills:
Zombie Hammer (1 MP. 3 Damage and target takes 1 damage a turn for 2 turns.)
EXP 0/25
Pewskeepski Level 5
HP 4/23 MP 3/15
ATK 8 DEF 11 AP:0
Equipment:
Shades (Level 1. +1 DEF.)
Bandana (level 3.+3 DEF)
Penguin Fluff (Level 2.+3 DEF)
Dark Sword (Level 2.+4 ATK)
Dark Shield (Level 1.+2 ATK and DEF)
Skills:
Pengy Powaa (1 MP. 3 Damage to all enemies)
Booms `n` Bangs (2 MP. 4 Damage to all enemies.)
Brick Wall (4 MP. +4 DEF to you next turn.)
Multi-Slash (3 MP. 3 damage. This action will continue for 2 turns. You cannot move until then.)
Stealth (3 MP. There is a 50% chance your enemies will successfully hit this turn. If you are not, you make a free normal attack.)
Items: Health Potion (2) (Recovers 12 HP. Only on user. Can be used anywhere. 2 Uses.)
EXP 28/100

It is now round 8! I think! Post your moves!
also, YW's antenna sensed that the Koat Kommander will attack him again.
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If anyone does a starting akin, accomplish it about also-ran. He is the absurd adventure bold's capital appearance (usually)!
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Last edited by Felixrain; 06-29-2010 at 09:48 AM.
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Old 06-29-2010, 09:44 AM   #335
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I'll finish Koat K with my sword!
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Old 06-30-2010, 12:08 AM   #336
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Felixrain used deadline!
Critical hit!
Pewskeepski attacked Koat Kommander!
Koat Kommander attacked Yellow Wizard!
Koat attacked Pewskeepski!
Koat took damage from it's poison!
Koat fainted!
Felixrain used stats!
Koat Kommander Level 6
HP 5/40 MP 1/25
ATK 11 DEF 14
Equipment:
Koat Armor (Level 2. +3 DEF.)
Koat Energy (Level 2. +3 ATK and DEF.)
Animation Energy (Level 3. +5 ATK and DEF.)
Skills:
Koatier Laser (3 MP. 4 Damage to 2 enemies.)
Dominate (7 MP. Target is controlled by you for 2 turns.)
Energy Sphere (8 MP. 10 Damage.)
EXP 20
.Yellow Wizard. Level 2
HP 4/12 MP 6/7
ATK: 6 DEF: 7 AP:0
Equipment:
Hammer (Level 1. +3 ATK.)
Ninja Gear (Level 1. +1 ATK and +2 DEF.)
Zombie Rags (Level 1. +3 DEF.)
Alien Antenna (Learn the enemy with the highest HP`s move.)
Angel Wings (Level 1. Deal 1 more damage with skills.)
Skills:
Zombie Hammer (1 MP. 3 Damage and target takes 1 damage a turn for 2 turns.)
EXP 0/25
Pewskeepski Level 5
HP 3.5/23 MP 3/15
ATK 8 DEF 11 AP:0
Equipment:
Shades (Level 1. +1 DEF.)
Bandana (level 3.+3 DEF)
Penguin Fluff (Level 2.+3 DEF)
Dark Sword (Level 2.+4 ATK)
Dark Shield (Level 1.+2 ATK and DEF)
Skills:
Pengy Powaa (1 MP. 3 Damage to all enemies)
Booms `n` Bangs (2 MP. 4 Damage to all enemies.)
Brick Wall (4 MP. +4 DEF to you next turn.)
Multi-Slash (3 MP. 3 damage. This action will continue for 2 turns. You cannot move until then.)
Stealth (3 MP. There is a 50% chance your enemies will successfully hit this turn. If you are not, you make a free normal attack.)
Items: Health Potion (2) (Recovers 12 HP. Only on user. Can be used anywhere. 2 Uses.)
EXP 28/100

Felixrain used it is now round 8!
Felixrain also used post your moves!
Double-Critical hit!
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Old 06-30-2010, 09:22 AM   #337
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Finish The last Koat!!

Whoa, That was a quick post
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Old 07-01-2010, 12:06 AM   #338
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Just then, the Koat Kommander asploded since the host thought the battle had gone on too long! Yellow Wizard got the experience from the Koat and Koat Kommander B, so he LEVELED UP! Everyone also got 2 AP! EVERYONE GOT 2 AP!
Sonicchaos, Gameboy and Felixrain are all at the village. Pewskeepski and Yellow Wizard are in the room where they fought the Koats.
Let something commence!
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Old 07-01-2010, 11:46 AM   #339
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Look around the room....
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Old 07-01-2010, 01:14 PM   #340
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Pewskeepski found...nothing. D'oh.
Also, the host had A CHARGED UP HIS DISQUALIFING LAZORZ!!! He will fire at Gameboy in 48 hours and Sonicchaos in 72.
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