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Old 04-28-2010, 12:20 PM   #41
Felixrain
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Default Re: Avatar RPG

CHANGE OF PLAN

Upon seeing that Thingie was sad, the allmighty mod Felixrain came down from the heavens and bent the rules. Literally. The sentence then said:
The battle automatically commences, but people can join the battle if they want.
Then, Felixrain went back to the heavens.
Thingie is basically normal attacking, but he needs to send the move for his Petbot and Pumpkineater needs to send his and his pet`s moves.
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If anyone does a starting akin, accomplish it about also-ran. He is the absurd adventure bold's capital appearance (usually)!
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Last edited by Felixrain; 04-28-2010 at 12:20 PM. Reason: forgot pet bat
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Old 04-28-2010, 07:13 PM   #42
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Question Re: Avatar RPG

So can I attack Thingie with my sword!
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Old 04-28-2010, 11:04 PM   #43
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Default Re: Avatar RPG

Thingie is an ally.

EDIT: As i forgot to announce it yesterday, i am now officially disqualifiyng (hope that`s the right spelling) Hammer Up!, because he hasn`t posted at all since he signed up.
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If anyone does a starting akin, accomplish it about also-ran. He is the absurd adventure bold's capital appearance (usually)!
- A spambot

Last edited by Felixrain; 04-28-2010 at 11:11 PM. Reason: disqualification notice
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Old 04-29-2010, 07:11 AM   #44
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Default Re: Avatar RPG

allright, I will body slam teh enemy and then my pet will bat dive at the enemy yay i won hooray
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Old 04-29-2010, 07:52 AM   #45
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Default Re: Avatar RPG

Rocket Robot, and missile
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Old 04-29-2010, 10:47 AM   #46
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Default Re: Avatar RPG

I just need Pewskeepski and his pet`s moves, then i can end the round.
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If anyone does a starting akin, accomplish it about also-ran. He is the absurd adventure bold's capital appearance (usually)!
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Old 04-29-2010, 11:57 AM   #47
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Default Re: Avatar RPG

Hit the enemy with my sword!
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Old 04-29-2010, 12:51 PM   #48
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Default Re: Avatar RPG

I need your pet`s move too!
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If anyone does a starting akin, accomplish it about also-ran. He is the absurd adventure bold's capital appearance (usually)!
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Old 04-29-2010, 12:59 PM   #49
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Default Re: Avatar RPG

Oh, He pecks at the enemy!
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Old 04-29-2010, 01:34 PM   #50
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Default Re: Avatar RPG

Round 1 results!
The mother duck decided that that mini-penguin was a rival, so she attacked it! The mini-penguin fought back with peckzorz, though.
Meanwhile, Thingie fired a big missile and his petbot started up it`s jet engines to boil the duck. Pumpkineater body slammed and his pet bat dived at the duck, knocking it down! Pewskeepski slashed with his sword to OVERKILL the duck! Wow, what a short battle. Since everyone is still in the village, they are all fully healed instantly. And...EVERYONE LEVELED UP! And they found something that the duck was carrying...it was 1 AP!
EVERYONE GOT 1 AP!
Now for the stats:
Pewskeepski Level 2
HP 12/12 MP 7/7
ATK 6 DEF 8 AP:2
Equipment:
Bandana (level 2.+2 DEF)
Penguin Fluff (Level 1.+2 DEF)
Dark Sword (Level 1.+2 ATK)
Dark Shield (Level 1.+2 ATK and DEF)
Skills:
Pengy Powaa (1 MP. 3 Damage to all enemies)
Booms `n` Bangs (2 MP. 4 Damage to all enemies.)
EXP 0/25

Mini-Penguin Pet Level 2
HP 18/18 MP 10/10
ATK 8 DEF 8
Skills:
Peckzorz (1 MP. 2 Damage to one enemy for the next 2 turns. You cannot move until then.)
Feather Gun (2 MP. 5 Damage.)
Super-Peck (4 MP. 5 Damage to one enemy for the next 2 turns. You cannot move until then.)
EXP 0/80

Pumpkineater Level 2
HP: 12/12 MP 7/7
ATK:9 DEF:8 AP:2
Equipment:
Crown (Level 1. +2 DEF)
Boboil Armor (Level 1. +2 DEF)
Boboil Shield (Level 1. +2 DEF)
Boboil Blade (Level 1. +3 ATK)
Missile (Level 1. +4 ATK)
Skills:
Eat (1 MP. 3 Damage. Target cannot move next turn.)
Body Slam ( 5 MP. 5 damage. Target cannot move next turn.)
EXP 0/25

Pet Bat Level 2
HP: 18/18 MP 10/10
ATK: 8 DEF: 8
Skills:
Bat Dive (1 MP. 4 Damage.)
Drain (3 MP. Steal 4 HP.)
Flying of Dizziness (3 MP. Target gets -3 DEF next turn.)
EXP 0/80
Thingie Level 2
HP: 12/12 MP: 7/7 AP:2
ATK: 6 DEF: 4
Equipment:
Boboil Armor (Level 1. +2 DEF.)
Missile (Level 1. +4 ATK.)
Skills:
Robot Wants Thingie (1 MP. Petbot must be alive to use this. You get +3 ATK and DEF next turn, and your Petbot is healed by 6.)
EXP 0/25

Petbot Level 2
HP: 12/12 MP: 10/10
ATK: 8 DEF: 8
Skills:
Rocket Robot (1 MP. 4 Damage and target gets -2 DEF for the next 2 turns.)
Robot Zapper (4 MP. 7 Damage.)
Robo-Missiles (5 MP. 9 Damage to a random target.)
EXP 0/80
By the way, pets get more powerful than you because they can only reach level 3. And as they cannot get skills from the mad skillz shop, they get a skill as they level up.
Just then, the boy came into the house.
Boy: YAY!!! Now i can have roasted duck tomorrow night too! For that, i`ll give you 1 AP.

EVERYONE GOT 1 AP (AGAIN!)
Now, let something commence!
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Tropical Trouble - 100%! Hooray!!!
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If anyone does a starting akin, accomplish it about also-ran. He is the absurd adventure bold's capital appearance (usually)!
- A spambot
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Old 04-30-2010, 07:03 AM   #51
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Default Re: Avatar RPG

Go into shop!
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Old 04-30-2010, 09:33 AM   #52
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Default Re: Avatar RPG

Dr. Skillzcrazy: HULLOS!!! I haven`t got anything new at the moment, but there are still loads of things to purchase!

1 AP: Cheese On Toast (2 MP. 5 Damage.)
1 AP: Booms `n` Bangs (2 MP. 4 Damage to all enemies.) (Purchased by: Pewskeepski)
1 AP: Multi-Slash (3 MP. 3 damage. This action will continue for 2 turns. You cannot move until then.)
2 AP: Brick Wall (4 MP. +4 DEF to you next turn.)
2 AP: Body Slam ( 5 MP. 5 damage. Target cannot move next turn.) (Purchased by: Pumpkineater)
4 AP: Stuff Face (7 MP. Upgrade of Eat skill. 5 Damage and all enemies cannot move next turn.)
4 AP: Revive Pet
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Tropical Trouble - 100%! Hooray!!!
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If anyone does a starting akin, accomplish it about also-ran. He is the absurd adventure bold's capital appearance (usually)!
- A spambot
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Old 04-30-2010, 02:53 PM   #53
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Default Re: Avatar RPG

Purchase Brick Wall!
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Old 05-01-2010, 03:52 AM   #54
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Default Re: Avatar RPG

Pewskeepski Level 2
HP 12/12 MP 7/7
ATK 6 DEF 8 AP:0
Equipment:
Bandana (level 2.+2 DEF)
Penguin Fluff (Level 1.+2 DEF)
Dark Sword (Level 1.+2 ATK)
Dark Shield (Level 1.+2 ATK and DEF)
Skills:
Pengy Powaa (1 MP. 3 Damage to all enemies)
Booms `n` Bangs (2 MP. 4 Damage to all enemies.)
2 AP: Brick Wall (4 MP. +4 DEF to you next turn.)
EXP 0/25

Mini-Penguin Pet Level 2
HP 18/18 MP 10/10
ATK 8 DEF 8
Skills:
Peckzorz (1 MP. 2 Damage to one enemy for the next 2 turns. You cannot move until then.)
Feather Gun (2 MP. 5 Damage.)
Super-Peck (4 MP. 5 Damage to one enemy for the next 2 turns. You cannot move until then.)
EXP 0/80
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Tropical Trouble - 100%! Hooray!!!
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If anyone does a starting akin, accomplish it about also-ran. He is the absurd adventure bold's capital appearance (usually)!
- A spambot
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Old 05-01-2010, 10:07 AM   #55
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Go outside of town
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Old 05-01-2010, 11:15 AM   #56
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Default Re: Avatar RPG

Pewskeepski comes to the crossroads.
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If anyone does a starting akin, accomplish it about also-ran. He is the absurd adventure bold's capital appearance (usually)!
- A spambot
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Old 05-01-2010, 12:15 PM   #57
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I go east
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Old 05-01-2010, 01:18 PM   #58
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Pewskeepski ventures to the Mushy Marsh. It really is a marsh. And mushy. Water is everywhere, and the only land there is is lilypads and very muddy islands here and there. To the north is a rather large island which Pewskeepski thinks he could get on to. East is a trail of lilypads that look like they lead to some kind of...town? Pewskeepski isn`t sure from his position. West is a flimsy wooden bridge leading up to a chinese-style locked gate. Pewskeepski can still get back to the crossroads.
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Tropical Trouble - 100%! Hooray!!!
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If anyone does a starting akin, accomplish it about also-ran. He is the absurd adventure bold's capital appearance (usually)!
- A spambot
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Old 05-01-2010, 04:26 PM   #59
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Go east!
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Old 05-02-2010, 12:08 AM   #60
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Default Re: Avatar RPG

Pewskeepski arrives in some sort of camp site. There two tents up and two people not doing much.

THIS IS A SAFE POINT.
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If anyone does a starting akin, accomplish it about also-ran. He is the absurd adventure bold's capital appearance (usually)!
- A spambot
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