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Old 05-27-2010, 01:59 PM   #161
sonicchaos1993
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Default Re: Avatar RPG

I think I'll Tsunami again.
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Old 05-27-2010, 02:40 PM   #162
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Default Re: Avatar RPG

Round results!
Felixrain and Thingie battered the uncare bear! But...it still lived! AAGH! It ran towards the two and pinned Felixrain down! Was he to die for the second time?
...
"HIYAA!"
Sonicchaos jumped up onto the bear`s shoulders and then frontflipped behind it! It clumsily turned around while Thingie and Felixrain got out of the way. They knew what was going to happen now...
SPLOOSH!
The bear was pummeled away with a tsunami to the chest. It crashed against a tree and...was still. At least, not in the mortal plane.

After Felixrain, Thingie and Sonicchaos finished brushing the dust off themselves, they looked to see if the foes had dropped any treasure. And boy, did they find treasure!

They found two of these:
Health Potion (Recovers 12 HP. Only on user. Can be used anywhere. 2 Uses.)
One of these:
Snapscratch`s Thorn (Enemies who attack you take 2 damage. Only works inside battle. Does not work with damage over times. 1 Use.)
And two of these:
Acid Vial (Deals 5 damage to all enemies. They are then poisoned for 1 Damage per turn for 2 turns. Only works inside battle. 1 Use.)
And on top of all that, Sonicchaos, Felixrain and Thingie (But not Pewskeepski since he fled before the battle was over) got 2 AP!
And on top of all that,
FELIXRAIN, SONICCHAOS AND THINGIE LEVELED UP!
New stats:
Thingie Level 3
HP 8/15 MP 7/10
ATK: 8 DEF: 11 AP:2
Equipment:
Boboil Armor (Level 1. +2 DEF.)
Dark Sword (Level 2. +4 ATK.)
Dark Sheild (Level 1. +2 ATK and DEF.)
Shades (Level 2. +2 DEF.)
Thick Black Barrier (Level 1. +3 DEF.)
Skills:
Barrier Burst (1 MP. The equipment "Thick Black Barrier" gives ATK instead of DEF next turn.)
EXP 36/40
SonicChaos1993: Level 3
HP: 6/15
MP: 0/10
ATK:6 DEF:10 AP:2
Equipment:
Hammer: Level 1, +3ATK
Creepy Eye: Level 2, +2 DEF
Creepy Eye: Level 2, +2 DEF
Creepy Grin: Level 1, +1 ATK, +1 DEF
Kid Hallow Costume: Level 1, +3 DEF
Skills:
Tsunami (1MP, 3 Damage to all enemies, x2 vs. Fire enemies, x0.5 vs. Water enemies)
Multi-Slash (3 MP. 3 damage. This action will continue for 2 turns. You cannot move until then.)
EXP 22/40
Felixrain Level 3
HP 1/12 MP 0/7
ATK: 9 DEF: 7 AP:0
Equipment:
Crown (Level 1. +3 DEF.)
Penguin Fluff (Level 1. +2 DEF.)
Dark Sword (Level 2. +4 ATK.)
Hammer (Level 1. +3 ATK.)
Skills:
Pengy Powaa (1 MP. 3 Damage to all enemies)
Cheese On Toast (2 MP. 5 Damage.)
EXP 22/40

It is now rou-Oh wait, the battle finished.
So the thing with items is, it`s like mafia-people vote for who they think should have what item. The majority of votes for someone to take an item will make them take it. You can vote yourself. And no, you cannot vote "No take".
First of all, I think I should have Snapscratch`s thorn. So I Vote: Felixrain:Snapscratch`s Thorn.
I also Vote: Pewskeepski: Health Potion#1 and Vote: Sonicchaos1993:Acid Vial #1 and finally Vote: Thingie: Health Potion #2.
So get doing stuffs!
And as you could probably tell, Pewskeepski does get his share of the treasure (Hopefully :P).

If you have any questions, post.
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Last edited by Felixrain; 05-27-2010 at 11:48 PM. Reason: the changing of barrier break
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Old 05-27-2010, 03:01 PM   #163
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Default Re: Avatar RPG

I go the same area to heal, then visit the shop.

Vote: Felixrain: Snapsnatch's Thorn
Vote: SonicChaos1993: Acid Vial #1
Vote: Pewskeepski: Health Potion #1
Vote: thingie: Acid Vial #2
Vote: Felixrain: Health Potion #2

Reasons:
Thorn: Meh. Doesn't seem like it does too much, so I don't really care who gets it.
Acid #1: I have low attack power overall compared to other players, so an Acid Vial will help me deal more damage in battle.
Health #1: Pewskeepski has a lot of damaging skills, so in battle, we want to keep him alive.
Acid #2: thingie has no offensive skills, and therefore is limited to just the basic attack for damage. The Acid Vial will give him another option in battle.
Health #2: See reason for Health #1.

Also, thingie's Barrier Break skill should be for the next round, not the current round, because otherwise, it will wear off before he attacks!
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Old 05-27-2010, 03:03 PM   #164
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Quote:
Originally Posted by sonicchaos1993 View Post
Also, thingie's Barrier Break skill should be for the next round, not the current round, because otherwise, it will wear off before he attacks!
Whoops. I`ll change that later.
EDIT:
Vote count!
Snapscratch`s Thorn-Felixrain (2)
Health Potion #1-Pewskeepski (2)
Health Potion #2-Felixrain (1) Thingie (1)
Acid Vial #1-Sonicchaos1993 (2)
Acid Vial #2-Thingie (1)
3 Votes to take.
And...
Dr. Skillzcrazy: WOWZERZ! I GOT SOME NEW STUFFS IN MAH SHOP!

1 AP: Cheese On Toast (2 MP. 5 Damage.) (Purchased by: Felixrain)
1 AP: Booms `n` Bangs (2 MP. 4 Damage to all enemies.) (Purchased by: Pewskeepski)
1 AP: Multi-Slash (3 MP. 3 damage. This action will continue for 2 turns. You cannot move until then.)
1 AP: Stun Blast (2 MP. 4 Damage to 2 enemies. Their attacks deal 3 less damage this turn.)
2 AP: Direct Attack (3 MP. Choose the enemy`s target.)
2 AP: Brick Wall (4 MP. +4 DEF to you next turn.)
2 AP: Body Slam ( 5 MP. 5 damage. Target cannot move next turn.) (Purchased by: Pumpkineater)
2 AP: Stealth (3 MP. There is a 50% chance your enemies will successfully hit this turn. If you are not, you make a free normal attack.) (This is used alongside another action, otherwise this would be useless.)
3 AP: Clay Clone (5 MP. Summon a clone of yourself, exept it has half HP, MP, ATK and DEF.)
4 AP: Stuff Face (7 MP. Upgrade of Eat skill. 5 Damage and all enemies cannot move next turn.)
4 AP: Revive Pet
So that`s it!
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Last edited by Felixrain; 05-27-2010 at 03:19 PM. Reason: there we are
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Old 05-27-2010, 03:30 PM   #165
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Default Re: Avatar RPG

I purchase Stun Blast.
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Old 05-27-2010, 04:49 PM   #166
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Default Re: Avatar RPG

I purchase Stun blast to!
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Old 05-28-2010, 03:08 AM   #167
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New stuff:
SonicChaos1993: Level 3
HP: 15/15
MP: 10/10
ATK:6 DEF:10 AP:1
Equipment:
Hammer: Level 1, +3ATK
Creepy Eye: Level 2, +2 DEF
Creepy Eye: Level 2, +2 DEF
Creepy Grin: Level 1, +1 ATK, +1 DEF
Kid Hallow Costume: Level 1, +3 DEF
Skills:
Tsunami (1MP, 3 Damage to all enemies, x2 vs. Fire enemies, x0.5 vs. Water enemies)
Multi-Slash (3 MP. 3 damage. This action will continue for 2 turns. You cannot move until then.)
Stun Blast (2 MP. 4 Damage to 2 enemies. Their attacks deal 3 less damage this turn.)
EXP 22/40
Felixrain Level 3
HP 15/15 MP 10/10
ATK: 9 DEF: 7 AP:0
Equipment:
Crown (Level 1. +3 DEF.)
Penguin Fluff (Level 1. +2 DEF.)
Dark Sword (Level 2. +4 ATK.)
Hammer (Level 1. +3 ATK.)
Skills:
Pengy Powaa (1 MP. 3 Damage to all enemies)
Cheese On Toast (2 MP. 5 Damage.)
Body Slam ( 5 MP. 5 damage. Target cannot move next turn.)
EXP 22/40
Pewskeepski Level 4
HP 18/18 MP 12/12
ATK 6 DEF 10 AP:0
Equipment:
Bandana (level 3.+3 DEF)
Penguin Fluff (Level 2.+3 DEF)
Dark Sword (Level 1.+2 ATK)
Dark Shield (Level 1.+2 ATK and DEF)
Skills:
Pengy Powaa (1 MP. 3 Damage to all enemies)
Booms `n` Bangs (2 MP. 4 Damage to all enemies.)
Brick Wall (4 MP. +4 DEF to you next turn.)
Multi-Slash (3 MP. 3 damage. This action will continue for 2 turns. You cannot move until then.)
Stun Blast (2 MP. 4 Damage to 2 enemies. Their attacks deal 3 less damage this turn.)
EXP 28/40

And I just realized that I never updated my stats since I leveled up. But that`s all fixed now.
Oh and I forgot who to vote for Acid Vial #2! So I`ll do it now.
Vote: Sonicchaos1993: Acid Vial #2
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Old 05-28-2010, 02:21 PM   #168
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Default Re: Avatar RPG

From what I see, it seems like your equipment levels up when the player levels up. If this is the case, is there any chance we can control which equipment levels up?
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Old 05-29-2010, 02:50 AM   #169
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Quote:
Originally Posted by sonicchaos1993 View Post
From what I see, it seems like your equipment levels up when the player levels up. If this is the case, is there any chance we can control which equipment levels up?
Not exactly. The equipment levels up after you have leveled up a certain amount of times (Do not get confused with a certain amout of level here, it`s not the same thing). More powerful equipment needs you to level up a lot to level it up, and the opposite with the less powerful equipment and so on. And all I have just said kind of awnsers your question-As the rules I ust said go, it wouldn`t be possible.
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Old 05-29-2010, 05:30 AM   #170
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Default Re: Avatar RPG

Vote:
Snapscratch`s Thorn-Felixrain (3)
Health Potion #1-Pewskeepski (3)
Health Potion #2-Felixrain (2) Thingie (1)
Acid Vial #1-Sonicchaos1993 (3)
Acid Vial #2-Thingie (2)
and if i Can i want a Take Hit abilaty
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Last edited by thingie; 05-29-2010 at 05:32 AM. Reason: meh
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Old 05-30-2010, 11:49 AM   #171
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Quote:
Originally Posted by thingie View Post
and if i Can i want a Take Hit abilaty
You mean Direct Attack? If so, yes. But I need confirmation from you.

WAIT A MOMENT! LOOK WHAT I FOUND!
Quote:
Originally Posted by Felixrain View Post
And on top of all that, Sonicchaos, Felixrain and Thingie (But not Pewskeepski since he fled before the battle was over) got 2 AP!
D`oh!
I`m sorry, this was a TOTAL error on my part. Pewskeepski actually does not have Stun Blast, but he has a lot of skills anyway. Sorry, Pew.
Anyway, teh stuffs:
SonicChaos1993: Level 3
HP: 15/15
MP: 10/10
ATK:6 DEF:10 AP:1
Equipment:
Hammer: Level 1, +3ATK
Creepy Eye: Level 2, +2 DEF
Creepy Eye: Level 2, +2 DEF
Creepy Grin: Level 1, +1 ATK, +1 DEF
Kid Hallow Costume: Level 1, +3 DEF
Skills:
Tsunami (1MP, 3 Damage to all enemies, x2 vs. Fire enemies, x0.5 vs. Water enemies)
Multi-Slash (3 MP. 3 damage. This action will continue for 2 turns. You cannot move until then.)
Stun Blast (2 MP. 4 Damage to 2 enemies. Their attacks deal 3 less damage this turn.)
Items: Acid Vial (Deals 5 damage to all enemies. They are then poisoned for 1 Damage per turn for 2 turns. Only works inside battle. 1 Use.)
EXP 22/40
Felixrain Level 3
HP 15/15 MP 10/10
ATK: 9 DEF: 7 AP:0
Equipment:
Crown (Level 1. +3 DEF.)
Penguin Fluff (Level 1. +2 DEF.)
Dark Sword (Level 2. +4 ATK.)
Hammer (Level 1. +3 ATK.)
Skills:
Pengy Powaa (1 MP. 3 Damage to all enemies)
Cheese On Toast (2 MP. 5 Damage.)
Body Slam ( 5 MP. 5 damage. Target cannot move next turn.)
Items: Snapscratch`s Thorn (Enemies who attack you take 2 damage. Only works inside battle. Does not work with damage over times. 1 Use.)
EXP 22/40
Pewskeepski Level 4
HP 18/18 MP 12/12
ATK 6 DEF 10 AP:0
Equipment:
Bandana (level 3.+3 DEF)
Penguin Fluff (Level 2.+3 DEF)
Dark Sword (Level 1.+2 ATK)
Dark Shield (Level 1.+2 ATK and DEF)
Skills:
Pengy Powaa (1 MP. 3 Damage to all enemies)
Booms `n` Bangs (2 MP. 4 Damage to all enemies.)
Brick Wall (4 MP. +4 DEF to you next turn.)
Multi-Slash (3 MP. 3 damage. This action will continue for 2 turns. You cannot move until then.)
Items: Health Potion (Recovers 12 HP. Only on user. Can be used anywhere. 2 Uses.)
EXP 28/40
Thingie Level 3
HP 15/15 MP 10/10
ATK: 8 DEF: 11 AP:2
Equipment:
Boboil Armor (Level 1. +2 DEF.)
Dark Sword (Level 2. +4 ATK.)
Dark Sheild (Level 1. +2 ATK and DEF.)
Shades (Level 2. +2 DEF.)
Thick Black Barrier (Level 1. +3 DEF.)
Skills:
Barrier Burst (1 MP. The equipment "Thick Black Barrier" gives ATK instead of DEF next turn.)
EXP 36/40

Let something comm-
Just then, the young lady rushed up to them!
Lady: Oh dear! The old man (For some reason she dosent know his name either) went into the village greenhouse earlier today and hasn`t come out since! We are worried about him-can you please go and look?
Felixrain: Where is the greenhouse?
Lady: It`s up at the top of the village in a big green behind a gate. I`ll give you all copies of the gate key.
EVERYONE GOT A NEW QUEST: FIND THE OLD MAN!

And finally, vote count:

Health Potion #2-Felixrain (2) Thingie (1)
Acid Vial #2-Thingie (2) Sonicchaos1993 (1)

3 Votes to take.
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Old 05-30-2010, 01:21 PM   #172
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Is it too late to sign up?
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Old 05-30-2010, 01:33 PM   #173
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Default Re: Avatar RPG

No.
Pumpkinbob Level 2
HP 12/12 MP 7/7
ATK: 8 DEF: 5 AP:0
Equipment:
Gear Armor (Level 1. +2 DEF.)
Dark Sword (Level 1. +2 ATK.)
Dark Sword (Level 1. +2 ATK.)
Clock (Level 1. +2 ATK and +1 DEF.)
Skills:
Clock Timer (1 MP. Next turn, deal 6 damage to an enemy. This is your move this turn and the next.)
EXP 0/25

I put Pumpkinbob at a starting level of 2 because at this point in the adventure, level 1 is too low a level.
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Old 05-31-2010, 04:25 PM   #174
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Default Re: Avatar RPG

I head up to the greenhouse and look in the windows to see what's going on in there.
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Old 05-31-2010, 04:48 PM   #175
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I'll go with Sonicchaos1993.
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Old 06-01-2010, 12:13 AM   #176
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Sonicchaos1993 and Pewskeepski tried to look in the greenhouse window...only to find that their view was blocked by a charm! But they could still hear from inside:
"You are not strong enough to defeat-"
"YOU WILL BOW TO THE POWER OF THE-"
KERZAP!
KERBANG!
"You cannot do th-"
KERWHOOSH!
And straight afterwards...
KABOOOOM!
The greenhouse exploded! Sonicchaos and Pewskeepski got out of the way just in time. Then, Felixrain rushed up to the rubble...and held up a strange coat-shaped key.
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Old 06-01-2010, 12:12 PM   #177
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Quote:
Originally Posted by Felixrain View Post
Sonicchaos1993 and Pewskeepski tried to look in the greenhouse window...only to find that their view was blocked by a charm! But they could still hear from inside:
"You are not strong enough to defeat-"
"YOU WILL BOW TO THE POWER OF THE-"
KERZAP!
KERBANG!
"You cannot do th-"
KERWHOOSH!
And straight afterwards...
KABOOOOM!
The greenhouse exploded! Sonicchaos and Pewskeepski got out of the way just in time. Then, Felixrain rushed up to the rubble...and held up a strange coat-shaped key.
I hide and observe the aftermath.
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Old 06-01-2010, 06:57 PM   #178
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I investigate the ruble.
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Old 06-02-2010, 12:38 AM   #179
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Quote:
Originally Posted by sonicchaos1993 View Post
I hide and observe the aftermath.
There is no aftermath, the greenhouse asploded

As for Pewskeepski, he went to investigate the rubble and foound...a health potion! As he found it, he can choose wether to keep it for himself or give it to another player.
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Old 06-02-2010, 11:21 AM   #180
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Default Re: Avatar RPG

And with the other item thing, lets just say Pumpkinbob got Acid Vial #2 and Thingie got Healing Potion #2.

*Pokes the players*
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