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Old 06-23-2010, 09:11 AM   #41
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Default Re: Dr. Lunatic RPG 2

Quote:
Originally Posted by Pewskeepski View Post
Custom move: Poison Beak

I go to shop...
What does it do?

Quote:
Originally Posted by bowserfan View Post
Yay!

Custom move:
Bombs
Costs 5 energy! An exploding bomb like the ones which Punk Bunnies shoot. 6 damage.

To the shop I go!
The bombs are on the shop. Try something else.
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Old 06-23-2010, 09:16 AM   #42
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Default Re: Dr. Lunatic RPG 2

Custom Move: Yellow Bullet
Blinds the enemy for 2 rounds. 5 energy, 5 Damage.

Shop, here I go!
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Old 06-23-2010, 10:15 AM   #43
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Default Re: Dr. Lunatic RPG 2

Quote:
Originally Posted by FelipeVieira View Post
Custom Move: Yellow Bullet
Blinds the enemy for 2 rounds. 5 energy, 5 Damage.

Shop, here I go!
That sounds a bit too overpowered for a 5E attack. But that`s just me.
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Old 06-23-2010, 10:24 AM   #44
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Default Re: Dr. Lunatic RPG 2

I know that. I was going to change it later, but I'll change it now.

Custom Move: Yellow Bullet
Has a 25% chance to negate the enemy's move by blinding them. 8 Energy, 5 Damage.
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Old 06-23-2010, 12:45 PM   #45
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Default Re: Dr. Lunatic RPG 2

Poison beak: Takes 2 on first attack (And continues to take 1, Every turn for 5 turns) Requires 3 energy.
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Old 06-27-2010, 12:44 PM   #46
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Default Re: Dr. Lunatic RPG 2

Bowserfan?
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Old 06-27-2010, 12:48 PM   #47
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Default Re: Dr. Lunatic RPG 2

Quote:
Originally Posted by Hammer Up! View Post
Bowserfan?
He was the first one to choose his move and go to the shop.
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Old 06-27-2010, 12:51 PM   #48
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Default Re: Dr. Lunatic RPG 2

Quote:
Quote:
Originally Posted by bowserfan
Yay!

Custom move:
Bombs
Costs 5 energy! An exploding bomb like the ones which Punk Bunnies shoot. 6 damage.

To the shop I go!


The bombs are on the shop. Try something else.
I mean this part.
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Old 06-27-2010, 01:36 PM   #49
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Post Re: Dr. Lunatic RPG 2

I changed it already -_-
Now, can I FINALLY go to the shop? :/
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Old 06-29-2010, 07:21 AM   #50
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Default Re: Dr. Lunatic RPG 2

Moves

Red Bullet (51G): 0 Energy. The basic red bullet. 2 damage.

Big Bulle t(70G): 0 Energy. This one is quite stronger. This is the upgraded version of Red Bullet, so you'll need to have Red Bullet first. 5 damage.

Bash (60G): 3 energy. You bump the enemy with such strength that you actually damage him. 4 damage. It doesn't work with large enemies.

Recover (70G): Gives 4 energy and 10 life. You can ony use it after 5 turns have passed since you have used it.

Red Bullet Combo (85G): 5 energy. Shoots a 3 bullet combo. It can be used in addition to Big Bullets to do a even stronger attack. 3 * bullet type you are using damage. Must have at least Red Bullet.

Weak Poison (70G): 7 energy. Does 2 damage attacks for 3 turns.

Rawr (70G): 2 energy. Surprises the enemy, giving all enemies a 15% chance to miss. May add up if other people uses it too.

Spikes: 2 energy (75G). Does 2 damage, but it has a 50% chance to do 5 damage.

Yellow Bomb (200G, must have level 3.)The great bomb of pwnage.13 damage.

Poison (135G) 10 energy. 3 damage attacks for 3 turns. Will stay if you die.

Items

Bomb (1 use.100G) KABOOM! 10 damage.

Unstable bomb(1 use. 50G) Half the price, but it has a 50% chance to hit YOU instead for 5 damage. If it hits the enemy, 10 damage.

Scanner (1 use. 120G. Shows a weak spot, make the attacks of the entire team be multiplied by 1,5.)

That's pretty much everything here. There will be more stuff in the next stores, but some of the items will be more expensive.
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Old 06-29-2010, 07:28 AM   #51
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Default Re: Dr. Lunatic RPG 2

How much monies do we have
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Old 06-29-2010, 07:31 AM   #52
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Default Re: Dr. Lunatic RPG 2

65 gold each.
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Old 06-29-2010, 07:34 AM   #53
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Default Re: Dr. Lunatic RPG 2

Darn I cant get anything
I go to the lake.
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Old 06-29-2010, 07:49 AM   #54
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Default Re: Dr. Lunatic RPG 2

You have to stay in the arena until the last round, which is the 4th one.
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Old 06-29-2010, 08:54 AM   #55
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Post Re: Dr. Lunatic RPG 2

I buy Bash.

To the next round I go!
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Old 06-29-2010, 09:24 AM   #56
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Default Re: Dr. Lunatic RPG 2

*Gets out electric guitar*

To the next round I go
For anybody who wanted to know
And I will really show
When it comes down to fighting

This will be a success
Against those pygmies in fancy dress
I'll leave them in a mess
For I will drain them of blood

Those pygmies think they can win
But really their chances are rather thin
Five minutes in they'll be at the brink of defeat
`Cos my skills are super-neat

This will be a success
Against those pygmies in fancy dress
I'll leave them in a mess
For I will drain them of blood

*Instrumental*

This will be a success
Against those pygmies in fancy dress
I'll leave them in a mess
For I will drain them of blood
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Old 06-29-2010, 09:39 AM   #57
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Default Re: Dr. Lunatic RPG 2

What would happen if I bought another Red Bullet?
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Old 06-29-2010, 09:46 AM   #58
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Default Re: Dr. Lunatic RPG 2

Quote:
Originally Posted by Pewskeepski View Post
What would happen if I bought another Red Bullet?
Nothing, probably.
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Old 06-29-2010, 09:48 AM   #59
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Arrow Re: Dr. Lunatic RPG 2

I'll go on to the next challenge then.
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Old 06-30-2010, 02:25 PM   #60
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Default Re: Dr. Lunatic RPG 2

*Bump*
FelipeViera is holding up the game.
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