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View Poll Results: What do you think of an RPG like this?
LOVE IT! I absolutely want to play it! 3 25.00%
Sure, I'd play it. 4 33.33%
I dont care either way / I dont play RPG's 1 8.33%
Eh, not the best idea 1 8.33%
WoW I dont mean to be harsh. BUT THATS THE WORST IDEA IV'E EVER HEARD! 1 8.33%
Lulz I just like to vote in polls SPAM1!1 2 16.67%
Voters: 12. You may not vote on this poll

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Old 03-21-2011, 02:04 PM   #1
randerzo
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Default Hamumu Quest: Reign Of the Shadow Lord (idea)

So basically I have decided for what ever reason to host an RPG game based around a group of heroes trying to stop me (the evil Magical Lord of Shadows) How ever before I do I wish to put out some examples of things that would be in it(spells, powers, items and such) and put up a poll on whether anyone would actually like to play this. on that note please read the entire post before you vote.

I will be using a dice roller to determine hits and damage. Which can be found here

so here's a teaser;
Stats
Intelligence(Int):Increases spell damage and reduces mana cost of Spells.Also helps with Knowledge Rolls.
Strength(Str): Increases melee damage and reduces mana cost of Melee Attacks. Also helps with Strength and Endurance Rolls.
Dexterity(Dex): Increases likely hood to hit with any attack. Also helps with Athletic and Acrobatic Rolls
Charisma(Cha): Increases spell damage and reduces chance for an enemy to shake off an effect placed on it by you .Also helps with Diplomacy and Intimidate Rolls.
Fortitude(Fort): Increases Maximum Health by one for each point. Also helps with Strength and Endurance Rolls.
Agility(Agi): Reduces chance to be hit with an attack. Also helps with Athletic and Acrobatic Rolls.

You each start at 1st Lvl with 9 skill points to drop in any skill/stat. You can buy training in a skill/stat when in town. The Higher the stat the more expensive it is to train that stat.

on that note you each also start with 28 gold.

Example Classes:
Mage
Starting HP(health): 10 + 1/2 Fort score and another 2 at every level.
Starting MP(mana): 25 + Int score and another 4 at each level.
Can wear Cloth.
Starts With attacks: Demi Flame
Demi Flame
MP cost:1
Spell
1d4 + Int modifier Heat Damage
Target hit takes ongoing 1 heat damage for 2 turns(stacks).


Lightning Spark
Lightning Spark
MP cost:5
Spell
1d6 + Int modifier Electric Damage
Target hit has a 25% not to be able to act next turn.



Warrior
Starting HP(health): 17 + Fort score and another 3 at every level.
Starting EP(energy): 12 + Str score and another 2 at each level.
Can Wear Plate
Starts With attacks: Puny Strike

EP cost:1
Melee
Weapon damage + Str modifier Damage


Slash or Bash

Slash or Bash
EP cost:5
Melee
Weapon damage + Str modifier Damage
Missed target still takes Str modifier Damage


Example Items(all lvl 1)
Weapons
Basic Short Sword
Weapon, 1d4 damage
5 gold.


Basic Long Sword
Weapon, 1d8 damage
9 gold.

Basic Wand(Magic Users Only)
Weapon 1d6 Heat damage
7g

Armor
Wornout Robe
Cloth Armor, +1 defense
3g

Refurbished Plate
Plate Armor, +3 defense
6g

Potions
Expired Healenbrau Potion
Health Potion, Heals 5 hp
7g

Expired Magicola Potion
Mana Potion, Restores 7 mp
8g



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Last edited by randerzo; 03-21-2011 at 06:06 PM.
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Old 03-21-2011, 03:38 PM   #2
megamanO
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Default Re: Hamumu Quest: Reign Of the Shadow Lord (idea)

As long as I can be ninja.

Also, it doesn't make sense for fighters to use magic points. Maybe you could have a third stat: energy or somthinlikthat.
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Old 03-21-2011, 08:23 PM   #3
RandomCommander
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Default Re: Hamumu Quest: Reign Of the Shadow Lord (idea)

Can i be soldier?

I can then use ranged weapondry! yay!
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Old 03-22-2011, 02:25 PM   #4
Pewskeepski
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Default Re: Hamumu Quest: Reign Of the Shadow Lord (idea)

This sounds cool, I'd to be a ninja too! But if there ends up being none, I'll just be a Warrior.
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Old 03-22-2011, 03:28 PM   #5
RandomCommander
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Default Re: Hamumu Quest: Reign Of the Shadow Lord (idea)

If there is no soldier, then archer it is!

Or mage, one of the two
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