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Old 02-04-2012, 10:02 AM   #201
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Default Re: Dice RPG

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Originally Posted by Megadog View Post
The Hammer Alliance currently owns earths moon, and because of Luna, I own every moon. I'm not willing to have the moons civilized. As such, I combine Arc-Gurren Lagann with the moon to form Super Galaxy Gurren Lagann, and prevent the colonization via the fact there is no longer a moon to colonize.
Just one problem - You're neutral, and forming Gurren Lagann with the moon would be to attempting to take control of earth's moon, and therefore trying to take the SS SOL from the Hammer alliance.

You do want to help your former teammates, no?
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Old 02-04-2012, 02:05 PM   #202
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Default Re: Dice RPG

I am in alliance with Luna, the moons are mine. However, I do make sure that the Hammer Alliance base that is already there is moved to another moon under their control, it is SS Sol's moon that I need.
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Old 02-05-2012, 01:02 PM   #203
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Default Re: Dice RPG

Okay, I'll back off. I instead create a death star!
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Old 02-05-2012, 05:24 PM   #204
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Default Re: Dice RPG

I build a town on MINE.
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Old 02-06-2012, 05:29 PM   #205
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Default Re: Dice RPG

Shouldn't NINDUCK be under Hammer! Alliance colors, Random?
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Old 02-06-2012, 06:22 PM   #206
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Default Re: Dice RPG

Uh, I think it is on-- *Checks map*

oh sheep-dip-pickles, you're right! but I'm too lazy to change maps because of map hiatus.

Later, I guess.
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Old 02-07-2012, 04:54 PM   #207
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Thanks. Blue isn't really my color anyway. Chortle chortle.
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Old 02-20-2012, 02:27 AM   #208
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Default Re: Dice RPG

I bump the thread
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Old 02-20-2012, 11:29 PM   #209
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Default Re: Dice RPG

If i get round to it and have enogh spare time...
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Old 02-21-2012, 05:12 AM   #210
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Default Re: Dice RPG

aka you rolled a 2 in bumping the thread?
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Old 02-21-2012, 04:00 PM   #211
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Originally Posted by Gigacat View Post
If i get round to it and have enogh spare time...
Okay, seriously? I just get back from being OBLITERATED and this is how I am treated? I listened to Foo Fighters' "Walk" many times in search for inspiration of what to do next and get it and am snubbed by no reaction from the Overlord of the thread. I'm sad you posted in Battlefield: Random but not here. Don't get so depressed about Gigaplant bein' at only 1 hp anyway. I mean, I was OBLITERATED here, and it's only a game, so...

Just so long as we actually GET a post from the Overlord once in a while, I'd be happy.
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Old 02-21-2012, 04:35 PM   #212
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Default Re: Dice RPG

Sign me up. (that also is my action)
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Old 02-21-2012, 05:52 PM   #213
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I'm sad you posted in Battlefield: Random but not here.
Oh gee, that reminds me...!
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Old 02-22-2012, 01:42 AM   #214
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Default Re: Dice RPG

BR take 30 seconds to post in, and this about 5 minutes. i should have some free time tomorrow though (I need sleep, i actually feel asleep during english today. Meaning i cant get up @ 2am and watch MLP.)
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Old 02-22-2012, 10:00 AM   #215
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Default Re: Dice RPG

A little late on this one:

Acquire moons
Break Megadog's Monopoly
Attempt to convert the spiral energy in the moon to square energy
Fail

Become a duck!
Quack.

Oh, and erect a spyspenser. Always need one of those around.
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Old 02-22-2012, 02:42 PM   #216
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Default Re: Dice RPG

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Originally Posted by cyberclone42 View Post
A little late on this one:

Acquire moons
Break Megadog's Monopoly
Attempt to convert the spiral energy in the moon to square energy
Fail

Become a duck!
Quack.

Oh, and erect a spyspenser. Always need one of those around.
Only one move per round. Getting a leetle too ambitious.
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Old 02-22-2012, 06:42 PM   #217
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Default Re: Dice RPG

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Originally Posted by Wackodude View Post
Only one move per round. Getting a leetle too ambitious.
Sorry!

Just had to catch up. Internet shortages kept coinciding with me posting here, so...

Build a spyspenser.
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Old 02-22-2012, 08:28 PM   #218
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Default Re: Dice RPG

Befriend Cyberclone, so he catches up.
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Old 02-23-2012, 02:15 AM   #219
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Default Re: Dice RPG

Neutrals:
Magic Fly:
Bowserfan:
Kacper8000:
Megadog: 3+3=6. The moon seems a little too big to destroy.
DJ F: 2. You sign up!
CyberClone: 2. You build a shoddy looking spy thingie.

The Hammer! Alliance!
Hammer Up!:
WackoDude: 2+3=5. You colonise MINE and get its bonus of +2 to gathering resources!

The Randosity Syndicate!
Random: 1+0=1. You rest.
TexasJoshua: 3+5=8. You bulid a nice death star. +1 to all rolls.
--------------------------------------------
Neutrals:

Magic Fly:
Bowserfan:
Kacper8000:
Megadog: +0.5 to equestrian rolls, +1 to all rolls, +0.5 to friendship rolls. +1 to all rolls, +1 to rainbows, +1 to timetravel and alien killing, +1 to core mining.
CyberClone:
DJ F

The Randosity Syndicate!
RandomCommander: +1 to building rolls, additional +1 if it is a mech, +1 to mechs +2 to all rolls, immunity to Hammer Up!, +2 to un-obliterating, +1 to radar.
TexasJoshua: +2 to enchantments, all enchanted objects have +1 (Death ray, skyrim portal, amulet of killingz(+2) +3 to aggressive rolls, +1 to all rolls, +1 to all rolls.

+1 to both TJ and RC when DR is used with Mech

The Hammer! Alliance!
Hammer Up!: +1 to spam, +1 to computers, +2 to all rolls. +1 to aggressive rolls, +2 to taking over colossus, +1 to taking SS in Andromeda.
WackoDude: MINE (+2 to gathering resources)
+3 to the hammer alliance

Also, if we can make it to 400 posts, the 400th poster gets +2 to thier roll. No double posting. if im no.400, it goes to 500 and +3!
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Old 02-23-2012, 02:18 AM   #220
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Default Re: Dice RPG

Now, I combine my allies together to form Tegan Toppa Gurren Lagann.

Also, Cyberclone, wanna alliance, so you get a foot hold?
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