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Old 12-28-2011, 12:12 PM   #41
magic fly
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Default Re: Dice RPG

I coax the minotaur into assisting me, there are many adventures to be had outside this cave.
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Old 12-28-2011, 01:18 PM   #42
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Default Re: Dice RPG

I wait epically.
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Old 12-28-2011, 03:31 PM   #43
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Default Re: Dice RPG

I wonder why my status effect is the same as my roll.

EDIT: Then I harness the glitch that caused it.
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Old 12-28-2011, 08:45 PM   #44
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Default Re: Dice RPG

RandomCommander: 2. You attempt to harness the glitch but Gigacat says it was my fault.
TexasJoshua:
Magic Fly: 3+1=4. The minotaur agrees to talk with you, but is not yet your allie. +0.5 to next roll
Megadog: 6-1+0.5=5.5. You sucsesfully befriend the "Mane 6". +1 to all rolls.
Bowserfan: 6-1=5. You go to the desert and warm up wonderfully. You get a nice tan.
Hammer Up!: 2-1=1. You wait. Epically. Epic.
WackoDude:
Kacper8000: 3+0.5=3.5. You now have a nice small cottage.

RandomCommander:
TexasJoshua: +2 to enchantments, all enchanted objects have +1
Magic Fly: +0.25 to agressive rolls, +0.5 to next roll.
Megadog: +.05 to equestrian rolls, +1 to all rolls.
Bowserfan:
Hammer Up!: +1 to spam, +1 to computers,
WackoDude: -1 to next roll. (will expire after you roll)
Kacper8000:
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Old 12-28-2011, 08:56 PM   #45
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Default Re: Dice RPG

I try to attack the government sites with computers and spam again!
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Old 12-28-2011, 09:21 PM   #46
magic fly
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Default Re: Dice RPG

i try one last time to befriend the minotaur.
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Old 12-29-2011, 11:04 AM   #47
RandomCommander
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Default Re: Dice RPG

I train to be a good builder.
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Old 12-29-2011, 05:19 PM   #48
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Default Re: Dice RPG

I attempt to befriend the bald ninja duck leader by playing a game of parcheesi.
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Old 12-29-2011, 09:48 PM   #49
texasjoshua
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Default Re: Dice RPG

I enchant a wizards staff!
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Old 12-30-2011, 11:50 AM   #50
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Default Re: Dice RPG

I go visit the sphinx and attempt to answer his riddles.
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Old 12-31-2011, 12:33 AM   #51
Gigacat
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Default Re: Dice RPG

sorry, im gonna be away for 3 days and dont have time to update both CP Mafia and this as well. (going to a new years BBQ).
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Old 12-31-2011, 03:11 PM   #52
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Default Re: Dice RPG

Now that I have befriended the mane six, I study the art of friendship with them.
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Old 01-05-2012, 10:29 PM   #53
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RandomCommander: 6. You now have several building skills. +1 to building rolls.
TexasJoshua: 4+2=6. You now have an enchanted wizards staff! When you do things using your staff, the roll will get +1.
Magic Fly: 5+0.5=5.5. You sucsessfully enroll the minotaur into your service. +1 to all rolls.
Megadog: 3+1+0.5=4.5 You study friendship and discover interesting facts. +0.5 to friendship rolls.
Bowserfan: 5. You visit the spinx and correctly answer the riddles. +1 to next roll.
Hammer Up!: 6+1+1=8. You now have control over several international governments! +2 to all rolls!
WackoDude: 4-1=3. You play parcheesi with the ninja ducks and enjoy it greatly.
Kacper8000:

RandomCommander: +1 to building rolls.
TexasJoshua: +2 to enchantments, all enchanted objects have +1 (wizards staff)
Magic Fly: +0.25 to agressive rolls, +1 to all rolls.
Megadog: +.05 to equestrian rolls, +1 to all rolls, +0.5 to friendship rolls.
Bowserfan: +1 to next roll.
Hammer Up!: +1 to spam, +1 to computers, +2 to all rolls.
WackoDude:
Kacper8000:
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Old 01-05-2012, 10:43 PM   #54
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Default Re: Dice RPG

I build a secret underground base.
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Old 01-06-2012, 06:17 AM   #55
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Default Re: Dice RPG

I train as a wizard!
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Old 01-06-2012, 06:26 PM   #56
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Default Re: Dice RPG

I attempt to build the exoskeleton of a GIANT MECH. (working slow here...)
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Old 01-06-2012, 09:52 PM   #57
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Default Re: Dice RPG

I use my new found knowledge of friendship to befriend Princess Celestia and/or Princess Luna.
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Old 01-06-2012, 10:48 PM   #58
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Default Re: Dice RPG

RandomCommander: 3+1=4. You build a nice exoskeleton. +1 to mech building.
TexasJoshua: 2+1=3. You try using your staff with limited results.
Magic Fly:
Megadog: 2+1+0.5=3.5. You enter the pa;ace but fail to befriend the princesses.
Bowserfan:
Hammer Up!: 1+2=3. You build a small base but it isn't secret.
WackoDude:
Kacper8000:

RandomCommander: +1 to building rolls, additional +1 if it is a mech.
TexasJoshua: +2 to enchantments, all enchanted objects have +1 (wizards staff)
Magic Fly: +0.25 to agressive rolls, +1 to all rolls.
Megadog: +0.5 to equestrian rolls, +1 to all rolls, +0.5 to friendship rolls.
Bowserfan: +1 to next roll.
Hammer Up!: +1 to spam, +1 to computers, +2 to all rolls.
WackoDude:
Kacper8000:
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Old 01-06-2012, 11:14 PM   #59
texasjoshua
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Default Re: Dice RPG

I try again to become a wizard!
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We are GWF. You will be assmilated. Your post making distinctiveness will be added to our own. You threads will be adapted to serve us. Resistance is Futile.
When life gives you lemons? Don't make lemonade. Make life take the Lemons back! Get Mad! I don't want your lemons! What am I supposed to do with these?
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Old 01-06-2012, 11:36 PM   #60
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Default Re: Dice RPG

I attempt to befriend just Princess Luna.
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