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Old 11-10-2012, 11:02 PM   #1
sonicchaos1993
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Default Mafia 22: Borderlands Mafia

Welcome to Pandora, Vault Hunters! Your goal in this game is to earn 20 Eridum so that you can charge the Vault Key and open the mythical Vault. Although this is a race of sorts, don't forget about Handsome Jack, who, if left unchecked, could easily open it first and take over the planet.

Rules:
1. Days and nights each last 48 hours. Discussion and lynches may be made at any time, however, player's roles will only be revealed upon the start of the next phase. During the night, players may use night actions, and party leaders may decide missions to take the next day. Certain missions give more Eridium, but also run a higher risk of having one or more Vault Hunters die.
2. 20 Eridium is needed to open the Vault. Whoever (individual or group) gets this amount first wins.
3. When players die, they will be revived at a New-U station the next day. Due to bugs within the New-U database, however, they will revive as a random role, and possibly even as Hyperion personnel. Their Eridium count will reset if this occurs.
4. Players are unable to talk while being revived (NO LAST GASPS).
5. Obviously, due to revivals, all players MUST be active for this game to work. If a player does lurk during the game, it's possible that the New-U station may "accidentally" lose that players genetic information and stop reviving them upon death.

Role PMs coming shortly. Game will start once I've received all confirmation PMs.

Player List
Gigacat
Megadog
cyberclone42
tylerseeg
Pewskeepski
Boneheads1999
Julian
seamonkey
texasjoshua
. YellowWizard .
do be do be do ba
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Last edited by sonicchaos1993; 11-12-2012 at 07:33 PM.
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Old 11-11-2012, 01:31 AM   #2
cyberclone42
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Default Re: Mafia 22: Borderlands Mafia

This is going to be an interesting game. I have high hopes.
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Old 11-12-2012, 07:47 PM   #3
sonicchaos1993
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Default Re: Mafia 22: Borderlands Mafia

It is now Night 0. Remember, discussion and lynches can occur at any time during this game,

Sunrise in 48 hours from this post. Power roles should PM me their choices before then.

Player List
Gigacat
Megadog
cyberclone42
tylerseeg
Pewskeepski
Boneheads1999
Julian
seamonkey
texasjoshua
. YellowWizard .
do be do be do ba
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Last edited by sonicchaos1993; 11-12-2012 at 08:55 PM.
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Old 11-12-2012, 09:44 PM   #4
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Default Re: Mafia 22: Borderlands Mafia

Real quick: This should probably be stickied, and the signups be unstickied. Not to get up in your business, but I think it would be a good idea. ALSO, Question: am I correct in assuming that our initial eridium count is zero?
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Old 11-13-2012, 12:15 AM   #5
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Default Re: Mafia 22: Borderlands Mafia

Yes, everyone starts with zero Eridium.
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Old 11-13-2012, 01:02 PM   #6
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Default Re: Mafia 22: Borderlands Mafia

Probably should have mentioned this in the first post, but 6 votes to lynch.

Also, I've gotten a couple PMs concerning how missions work. At the start of each day, a list of available missions will be given, at which time each Vault Hunter (or party leader if the Hunters are in an adventuring party) can PM me to say which mission they would like to take on. Each mission gives a certain amount of Eridum upon successful completion, and each has a certain percent chance of one or more party members dying. Both of these figures are given on the mission list.
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Old 11-13-2012, 03:55 PM   #7
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Default Re: Mafia 22: Borderlands Mafia

Lynching sounds like a waste of time to me. Nobody's really evil, as far as I can tell, so the only reason to lynch people is so you can stay ahead -- which doesn't work, because there's as much of a chance of you being lynched as anybody else.
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Old 11-13-2012, 04:13 PM   #8
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Default Re: Mafia 22: Borderlands Mafia

Lynching (IMHO) seems useful if you are behind to prevent people from winning. It is only your perception that makes you think you are behind of course.
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Old 11-13-2012, 07:50 PM   #9
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Default Re: Mafia 22: Borderlands Mafia

Oh thats right, we can talk at night. I almost forgot. Well, seeing as how there is no "mafia" quote on quote in this game will make it interesting, in itself though there are probably about 4 separate "mafias" or something. In any case, i really don't think there is a united town, we are all working on our own anyway, so we will have to watch out for that. Unless of course we decide we are a united town and will share the treasure of the vault.... (will that work?)
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Old 11-13-2012, 08:00 PM   #10
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Default Re: Mafia 22: Borderlands Mafia

Quote:
Originally Posted by texasjoshua View Post
Unless of course we decide we are a united town and will share the treasure of the vault.... (will that work?)
Haha, I wish...

VOTE: LET'S ALL JUST BE FRIENDS
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Old 11-13-2012, 08:30 PM   #11
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Default Re: Mafia 22: Borderlands Mafia

I'm kind of with Julian in that it might be best for us to all be friends, but what else is suppose to drive the game to finish besides doing missions and earning Eridium? Do we we just keep talking until one of us reaches the goal? That sounds kinda boring--what will we talk about
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Old 11-13-2012, 09:55 PM   #12
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Default Re: Mafia 22: Borderlands Mafia

I suspect things might become a bit more clear once day happens. ALSO lets say everyone gets close to 20, say 15. You are around 5. You want people to die.
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Old 11-14-2012, 02:50 AM   #13
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Default Re: Mafia 22: Borderlands Mafia

It is now Day 1. Sunset in 48 hours.

MISSIONS:
Vault Hunters may opt to take on one of these missions today:
Retrieve ECHO Logs - Earns 1E, 9.4% chance of failure
Take out a Bandit Leader - Earns 2E, 19.3% chance of failure
Raid Hyperion Facility - Earns 3E, 24.1% chance of failure

Chance of Failure is the % chance of one or more party members dying during the mission. Even if party members die during the mission, all surviving party members will still earn Eridium.

Each Vault Hunter not recruited into an adventuring party should PM me with which mission they wish to take on. If you are in an adventuring party, only the party leader should PM me with their mission selection.

Alive Players
Gigacat
Megadog
cyberclone42
Pewskeepski
tylerseeg
Boneheads1999
Julian
seamonkey
texasjoshua
. YellowWizard .
do be do be do ba

Concerning Lynches:
There are definitely certain advantages to lynching. Although I can't give away too many details, I can say that some roles may have the potential to earn Eridium faster than others, and some roles may have the potential to find out other player's Eridium counts.
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Old 11-14-2012, 02:09 PM   #14
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Default Re: Mafia 22: Borderlands Mafia

I have nothing to lose, lets go for Raid Hyperion Facility
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Old 11-14-2012, 05:09 PM   #15
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Default Re: Mafia 22: Borderlands Mafia

I'm feeling
suicidal.

I guess I'll go with Megadog.
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Old 11-14-2012, 05:33 PM   #16
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Default Re: Mafia 22: Borderlands Mafia

Quote:
Originally Posted by Megadog View Post
I have nothing to lose, lets go for Raid Hyperion Facility
Quote:
Originally Posted by cyberclone42 View Post
I'm feeling suicidal.

I guess I'll go with Megadog.
Quote:
Originally Posted by sonicchaos1993 View Post
Each Vault Hunter not recruited into an adventuring party should PM me with which mission they wish to take on. If you are in an adventuring party, only the party leader should PM me with their mission selection.
*cough*
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Old 11-14-2012, 06:24 PM   #17
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Default Re: Mafia 22: Borderlands Mafia

Quote:
Originally Posted by sonicchaos1993 View Post
It is now Day 1. Sunset in 48 hours.

MISSIONS:
Vault Hunters may opt to take on one of these missions today:
For clarification are we pre-designated vault hunters or groups or do we just decide we want to go or be part of a group?
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Old 11-15-2012, 12:02 AM   #18
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Default Re: Mafia 22: Borderlands Mafia

Certain players are designated as "party leaders" and these players may recruit other Vault Hunters into their party at night. If successfully recruited into a party, you should receive a PM from me that night with the names of your fellow party members.
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Old 11-15-2012, 01:30 AM   #19
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Default Re: Mafia 22: Borderlands Mafia

Just a thought, what happens to a group if the leader dies? Do they disband? Get a new leader?
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Old 11-15-2012, 10:59 AM   #20
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Default Re: Mafia 22: Borderlands Mafia

If the leader dies, a random person in the group becomes the new leader.
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