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Old 09-19-2013, 02:14 AM   #21
Gigacat
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Default Re: Amulet Mafia 2.0!

Night falls with no lynch, dawn in 48 hours!
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Old 09-21-2013, 03:35 AM   #22
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Default Re: Amulet Mafia 2.0!

And dawn rises, with everyone still around. Hmm.

Day ends in 72 Hours, 4 alive so 3 votes for a lynch.

Alive:
TexasJoshua
HyperMe
SonicChaos
BlueDwarf

Dead:
Megadog
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Old 09-21-2013, 05:26 AM   #23
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Default Re: Amulet Mafia 2.0!

Oh hey I'm a cop. texasjoshua gave me the amulet I needed to investigate people. BlueDwarf is town!

Basically no matter who I investigate next night the town wins. Yay!

Also VOTE: No Lynch since a mis-lynch is failure.
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Old 09-21-2013, 11:33 AM   #24
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Default Re: Amulet Mafia 2.0!

Awesome, so its down to either Me or Sonic as mafia. Did you'r amulets vanish when you used them by chance?
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Old 09-21-2013, 12:08 PM   #25
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Default Re: Amulet Mafia 2.0!

Quote:
Originally Posted by texasjoshua View Post
Did you'r amulets vanish when you used them by chance?
I didn't lose any amulets from investigating.
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Old 09-21-2013, 01:03 PM   #26
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Default Re: Amulet Mafia 2.0!

Weird that nobody died. Did the mafia sleep through the night?

I would vote no lynch, but hyperme could easily be the mafia after all, so he'd be able to call anyone a town and be right about it.



Back to my original question: did mafia sleep or do we have a doctor in the house?
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Old 09-21-2013, 03:40 PM   #27
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Default Re: Amulet Mafia 2.0!

Quote:
Originally Posted by .Blue Dwarf. View Post
Weird that nobody died. Did the mafia sleep through the night?

I would vote no lynch, but hyperme could easily be the mafia after all, so he'd be able to call anyone a town and be right about it.



Back to my original question: did mafia sleep or do we have a doctor in the house?
Quote:
Originally Posted by hyperme View Post
I didn't lose any amulets from investigating.
Yea, I would have thought why the mafia didn't kill was because they needed the amulets. Based on what hyperme is saying though maybe they don't and they didn't kill tonight for trickery purposes. What say you Sonic?
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Old 09-22-2013, 03:13 AM   #28
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Default Re: Amulet Mafia 2.0!

TJ, can you confirm that you had an amulet that gave inspection powers and that you gave it to hyperme?

It should also be worth noting that we do need to keep in mind the slim possibility that hyperme was originally evil. Just because he has the inspection amulet now doesn't prove him town, so we should probably keep that possibility in mind.

I have an amulet that allows me to see how many amulets another player has, and hyperme did have a single amulet before TJ sent out his (during Night 1). Something interesting to note related to that is that just before that, during Day 1, hyperme said:

Quote:
Of course no one has amulets for power roles yet so I guess there's that.
Interesting considering that he had an amulet that night.

I hadn't mentioned this until now since we weren't in a LoL situation and I didn't want to make myself a target then. Although it still isn't LoL now I can still check TJ's amulets (the only player I haven't checked yet, checked Blue Dwarf last night and found he had 1) tonight so even if I die I'll have checked all players still alive.


In regards to the lack of a mafia kill... I don't see how waiting benefits them at all. All this does is give us another night to use power roles. It seems like nobody's been inactive though, so I doubt that's the case.

Also, Vote: No Lynch for obvious reasons covered yesterday.
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Old 09-22-2013, 03:55 AM   #29
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Default Re: Amulet Mafia 2.0!

I'm pretty sure amulets are generic. I needed two amulets to be able to use my investigation power.
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Old 09-22-2013, 09:06 AM   #30
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Default Re: Amulet Mafia 2.0!

Quote:
Originally Posted by hyperme View Post
I'm pretty sure amulets are generic. I needed two amulets to be able to use my investigation power.
I can confirm that, I'm amulet guy basically. I started with FOUR amulets. So i gave 2 to hyperme. I'm pretty sure that just activated his role but i don't know. Do you need that particular amulet to power your role sonic?

And i agree for Vote: No lynch
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Old 09-22-2013, 09:08 AM   #31
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Default Re: Amulet Mafia 2.0!

To clarify my amulets were generic. They don't seem to have any use for me.
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Old 09-22-2013, 11:33 AM   #32
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Default Re: Amulet Mafia 2.0!

I have a generic amulet. I require a second amulet to power my role. I was hoping someone would claim doctor so that I could then frown upon them.


I have a rather dire thought though: If the mafia gathers more amulets, is it not possible that he could perhaps make more than one kill? The mafia has already voted no lynch, and at this point when the mafia is guaranteed to lose you would think that they would make any last ditch effort to stop the no lynch from passing... Unless they can in fact make two kills this night, or perhaps negate the effects of the other amulets.


There are three votes for no lynch, so I suppose it is too late to change your minds. But if I am right, then we may be doomed.
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Old 09-22-2013, 12:14 PM   #33
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Default Re: Amulet Mafia 2.0!

Quote:
Originally Posted by .Blue Dwarf. View Post
I have a generic amulet. I require a second amulet to power my role. I was hoping someone would claim doctor so that I could then frown upon them.


I have a rather dire thought though: If the mafia gathers more amulets, is it not possible that he could perhaps make more than one kill? The mafia has already voted no lynch, and at this point when the mafia is guaranteed to lose you would think that they would make any last ditch effort to stop the no lynch from passing... Unless they can in fact make two kills this night, or perhaps negate the effects of the other amulets.


There are three votes for no lynch, so I suppose it is too late to change your minds. But if I am right, then we may be doomed.

With that claim combined with my surety that Blue Dwarf isn't mafia at this point, i gave him the other two amulets I had, so if sonic inspects me tonight he will find I have 0.
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Old 09-22-2013, 03:00 PM   #34
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Default Re: Amulet Mafia 2.0!

Quote:
Originally Posted by texasjoshua View Post
With that claim combined with my surety that Blue Dwarf isn't mafia at this point, i gave him the other two amulets I had, so if sonic inspects me tonight he will find I have 0.
Wait. If you gave him two amulets, why did he only have one when I checked how many amulets he had last night?

Also I misread my role PM and didn't realize that amulets gave specific powers, just enabled them. I hadn't played in the original Amulet Mafia so I wasn't familiar with how it worked.
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Old 09-22-2013, 08:02 PM   #35
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Default Re: Amulet Mafia 2.0!

Quote:
Originally Posted by sonicchaos1993 View Post
Wait. If you gave him two amulets, why did he only have one when I checked how many amulets he had last night?

Also I misread my role PM and didn't realize that amulets gave specific powers, just enabled them. I hadn't played in the original Amulet Mafia so I wasn't familiar with how it worked.
I sen't them literally right before I posted that. I didn't know he was doctor till that point. If hyperme is telling the truth then Blue Dwarf is the doctor, if hyperme is lying Blue Dwarf is the doctor.
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Old 09-23-2013, 01:17 AM   #36
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Default Re: Amulet Mafia 2.0!

And thats a lynch! (Or rather, not)

Night ends in 48 hours, send in them role PMs
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Old 09-26-2013, 01:24 AM   #37
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Default Re: Amulet Mafia 2.0!

The town awaken to find Sonicchaos dead! He was the scientist!

Quote:
Hello and Welcome to Amulet Mafia. You are the scientist, and may use your magic-o-meter once every night to measure the energy of a player. You will find out how any amulets they have. You personally have 1 Amulet. You are town and win when all the non-town factions are eliminated, and like all players have a last gasp. You may PM any player at any time and give (or receive) an amulet at any time (make sure you PM me though, so I can keep track of stuff)
.

No amulets were found on his body.

Alive:
TexasJoshua
HyperMe
BlueDwarf

2 to lynch.

imma be away in Bali for the next 10 days, so I will have limited net access.
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Old 09-26-2013, 02:59 AM   #38
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Default Re: Amulet Mafia 2.0!

Well that was unfortunate. Turns out I should of investigated texasjoshua first. Since BlueDwarf is innocent, by process of elimination:

VOTE: texasjoshua
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Old 09-26-2013, 08:27 AM   #39
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Default Re: Amulet Mafia 2.0!

Quote:
Originally Posted by hyperme View Post
Well that was unfortunate. Turns out I should of investigated texasjoshua first. Since BlueDwarf is innocent, by process of elimination:

VOTE: texasjoshua
Welp,Nice tactic Hyperme, got to admit. Playing the cop card like you did.

Looks like its down to Blue Dwarf to puzzle this through.

Vote: Hyperme
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Old 09-26-2013, 08:36 AM   #40
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Default Re: Amulet Mafia 2.0!

Quote:
Originally Posted by texasjoshua View Post
Welp,Nice tactic Hyperme, got to admit. Playing the cop card like you did.

Looks like its down to Blue Dwarf to puzzle this through.

Vote: Hyperme
The crippling flaw in your argument of me faking being a cop is that if I was faking I would of just stated you were mafia instead of mention process of elimination.

Also it's pretty convenient how I survived after claiming cop, given the only person with an incentive not to kill me would be the person I told I'd suspect. Which is to say, since I'd blame you if I died (having revealed I had a power role to texasjoshua via PM) you avoided slaying me to reach this position.
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Last edited by hyperme; 09-26-2013 at 08:37 AM.
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