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Old 11-24-2013, 02:47 PM   #21
seamonkey
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Default Re: Mafia 33: Muderous Mafia

Just a quick comment taking in the fact that two people are dead: the whole kill everyone scenario won't work. (assuming no third party) Someone who was not the mafia made a kill and used up their one shot.
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Old 11-24-2013, 02:53 PM   #22
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Default Re: Mafia 33: Muderous Mafia

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Originally Posted by seamonkey View Post
Just a quick comment taking in the fact that two people are dead: the whole kill everyone scenario won't work. (assuming no third party) Someone who was not the mafia made a kill and used up their one shot.
With that info it's likely that one person who is left doesn't have a kill anymore. Anyone by chance want to fess up to accidental murder?
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Old 11-24-2013, 05:53 PM   #23
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Default Re: Mafia 33: Muderous Mafia

I'm seeing that if anyone claimed a kill out of there first d2 post as being artificial, and hence more than likely a faked scum attempt to avoid attention, especially since there is no non-flip way of confirming it.

On the other hand, if no one claims then there would the only balanced setup would be 4 vigilantes+ 1 mafia goon + 1 (non bulletproof) serial killer.

So If nothing happens, we should start RVS due to the whole 50% aspect.
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Old 11-28-2013, 10:13 AM   #24
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Default Re: Mafia 33: Muderous Mafia

Everyone kind of stands around until sunset.

It is Night 3. Sunrise in 48 hours, unless I forget.
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Old 12-01-2013, 11:29 AM   #25
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Default Re: Mafia 33: Muderous Mafia

Yeah, yeah, I forgot. But nobody died, so hooray.

The Living

texasjoshua
seamonkey
Julian
N64 Lord

The Dead

Blue Dwarf - 1-Shot Vigilante
Megadog - 1-Shot Vigilante


It is Day Three. With Four alive, it is 3 to lynch. Day ends in 120 hours.
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Old 12-01-2013, 03:46 PM   #26
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Default Re: Mafia 33: Muderous Mafia

Well, welcome back. So one of us is evil, and one of us have used our one shot powers. Any guesses? Any clues? Any thoughts as to badguyness?
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Old 12-01-2013, 06:14 PM   #27
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Default Re: Mafia 33: Muderous Mafia

The person who used their kill should claim responsibility, this will give us some direction.
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Old 12-01-2013, 06:18 PM   #28
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Default Re: Mafia 33: Muderous Mafia

Still not convinced that there aren't three parties - remember in a game like this there are bound to be some restrictions on the mafia to balance out play in some way. A third party may be one/the way this is done.

I still have my kill safely in my pocket.
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Old 12-02-2013, 09:12 AM   #29
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Default Re: Mafia 33: Muderous Mafia

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Originally Posted by seamonkey View Post
Still not convinced that there aren't three parties - remember in a game like this there are bound to be some restrictions on the mafia to balance out play in some way. A third party may be one/the way this is done.

I still have my kill safely in my pocket.
My current guess is that the mafia can only make a kill when someone else does. They send in a kill request every night and hope one of us kill someone. It explains why no one is dying every night.
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Old 12-02-2013, 08:45 PM   #30
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Default Re: Mafia 33: Muderous Mafia

^ Doesn't explain who (on the town side of things) used their one shot.

Also (unrelated) Julian has not commented other than to say killing everyone is a possibility. It could be that he's the townie shot.
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Old 12-03-2013, 04:42 AM   #31
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Default Re: Mafia 33: Muderous Mafia

I like the seamonkey's logic, since it's true that only Julain has not had the oppurtunity to claim a vig shot. I still have mine.

On the flip side, if he did claim 1 shot on Bluedwarf, and there was no reasonable cause to suspect a fakeclaim; Then the three remaining players win condition would become lynch a non-Julain player today, and then NK the remaining player. (Scum would have to this to avoid being night killed themselves)
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Old 12-03-2013, 01:00 PM   #32
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Default Re: Mafia 33: Muderous Mafia

There really isn't a reason to lie about using your one shot, but then again the mafia could pull the same reasoning. So while it is a fact it doesn't really give us all that much to go off of. I will always reiterate that nor have I used my one shot.

It is rather interesting that Julian hasn't responded. I look forward to hearing from him.
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Old 12-03-2013, 11:21 PM   #33
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Default Re: Mafia 33: Muderous Mafia

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Originally Posted by N64 Lord View Post
I like the seamonkey's logic, since it's true that only Julain has not had the oppurtunity to claim a vig shot. I still have mine.

On the flip side, if he did claim 1 shot on Bluedwarf, and there was no reasonable cause to suspect a fakeclaim; Then the three remaining players win condition would become lynch a non-Julain player today, and then NK the remaining player. (Scum would have to this to avoid being night killed themselves)
Why do you think that if Julian claims it will necessarily be BD who Julian would of Nk'ed?
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Last edited by seamonkey; 12-03-2013 at 11:21 PM. Reason: I thought I had a type...turned out to be dirt. I need to clean my screen
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Old 12-04-2013, 10:18 AM   #34
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Default Re: Mafia 33: Muderous Mafia

I will admit it, in a rash decision I decided to use my one shot on Megadog. He was a little suspicious for not being around and it could have worked out! Turns out it didn't, sorry.
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Old 12-04-2013, 02:08 PM   #35
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Default Re: Mafia 33: Muderous Mafia

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I will admit it, in a rash decision I decided to use my one shot on Megadog. He was a little suspicious for not being around and it could have worked out! Turns out it didn't, sorry.
Considering he is the only one to claim as using the shot we can believe him, most likely. So it is likely that either of you two is the maifa. What we need to do for best success is lynch someone today then Night-kill the other. If we can all agree we got the mafia in the bag.
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Old 12-05-2013, 04:41 AM   #36
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Default Re: Mafia 33: Muderous Mafia

VOTE: seamonkey

The plan is sound enough. If he's telling the truth town will win vicariously, and if he faked the claim, then there is a scum and serial killer, so town will have a 50% chance of hitting one, which will expose Julian, so the remaining players can safely target him.

I picked arbitrarily in who the vig shot, because both Bluedwarf and Megadog had about the same amount of content at the time, so their is no real wifom for one over the over.
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Old 12-05-2013, 07:31 AM   #37
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Default Re: Mafia 33: Muderous Mafia

VOTE: seamonkey.

Get this game going somewhere.
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Old 12-05-2013, 10:20 AM   #38
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Default Re: Mafia 33: Muderous Mafia

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VOTE: seamonkey

The plan is sound enough. If he's telling the truth town will win vicariously, and if he faked the claim, then there is a scum and serial killer, so town will have a 50% chance of hitting one, which will expose Julian, so the remaining players can safely target him.

I picked arbitrarily in who the vig shot, because both Bluedwarf and Megadog had about the same amount of content at the time, so their is no real wifom for one over the over.
I am unconvinced as to your townieness but this will cause town to win either way.

Vote: Seamonkey
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Old 12-05-2013, 02:21 PM   #39
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Default Re: Mafia 33: Muderous Mafia

So you lynch seamonkey.

The Town wins! Because...

seamonkey was the Psychopath! The malicious murderous mastermind has been defeated. Even with two kills he couldn't outmaneuver good guys.

Everyone else was one-shot Vigilantes.

Then there was a parade.
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Old 12-05-2013, 02:30 PM   #40
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Default Re: Mafia 33: Muderous Mafia

So much cleaner than if me and texasjoshua had to crossfire each other, but less ironic.

I actually briefly worried that the setup was 5 town+ a special role that got 2 kills but could only act every 2nd night.
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Last edited by N64 Lord; 12-05-2013 at 02:32 PM.
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