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Old 11-01-2005, 02:02 PM   #1
Mr.Onion
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Default World Builders: What to avoid putting in your levels

Post here what you don't want to see in a world.
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Old 11-01-2005, 03:01 PM   #2
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There was a topic about the most annoying things in worlds a while ago, but I couldn't find it when I searched for it, so it might have disappeared when the forum crashed.
Anyway:
- Instant death situations near the end of the level.
- A level full of monsters with no health items or monsters that can drop health items...
- More than one major boss in a level which isn't even a boss level :-P It's just not fun running into The Things and Matildas when trying to complete a normal level...
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Old 11-01-2005, 03:19 PM   #3
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Boring things that take forever, like those Are We There Yet levels in Summer Silliness. AAAAARRGH! I hate them. It takes two hours to get to the end of the level and then if you accidentally die you have to do the whole 2 hours again...
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Old 11-01-2005, 11:45 PM   #4
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cliches is the one I know.
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Old 11-02-2005, 12:45 AM   #5
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Here's one that everyone hates: driving on bouncy one-tile wide bridges, which form a maze over water, in the dark!


I hate
-Jigsaws
-barrel puzzles
-getting trapped by a boss
-Hard-to-avoid instant death
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Old 11-02-2005, 06:31 AM   #6
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Walk through long level, finally you go splash and don't like to start all over.
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Old 11-02-2005, 08:40 AM   #7
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I don't like levels that you have to read every time you get somewhere.

I don't like mazes that are super hard. (Or Long)
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Old 11-02-2005, 10:00 AM   #8
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Quote:
Originally Posted by Redbone
I don't like levels that you have to read every time you get somewhere.

I don't like mazes that are super hard. (Or Long)
i actually love levels with lots of story, so i think that loads of text is good
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Old 11-03-2005, 08:24 PM   #9
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I hate random things that make no sense. For example, in one HH6 world (naming no names) The Weakest Lich was just a random choice. And in one of the Merge worlds, there was a level where random doors opened and you had to remember which you had already been in. Random is no fun unless it serves a useful purpose, in my opinion.

I hate being forced to play as most anything other than Bouapha unless there's a good reason. I especially hate being forced to play as anything that flies and isn't easily controlled (like a certain ghost in an HH6 level).

I hate levels that are dumb luck. In one HH6 "Trick or Trapped", there was no skill needed to win. I looked in the editor to figure out which switches to trip.

I hate anything that's nearly impossible to win or get candles for, like bouncing over water at an angle (just an example). There is one world builder who actually makes fantastic worlds, but I delete them since I can't win them and I don't use cheats at all.

I hate huge maze-type levels in the dark. One HH6 "Temple of Shroom" took me forever and ceased to be fun. I kept going only because I wanted 100% on it.

Although I am an excellent player (check scores and times for Christian, Christian2, RhemasMom, Angel, JanB, JakesMom and JoeysMom -- those are all me, but some are history due to computer crashes), I don't like having to look in the editor to figure out how to win something.
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