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Old 12-11-2005, 09:02 AM   #1
diabloking185
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Default World Series: SWC

Me and starfighter are working on a series of world called "SCW: The Computer Adventures"

So far, the demo for SWC Starcraft (the first in the series) is ready, but not sent yet, and SWC Diablo (Act 1) Is also ready, but I am waiting for SWC starcraft to be out. Here is a sneak prievew for some enemies

Red Xeno hunter with AI of Crab Puff: Fallen

Yellow Scarier Bat: Carrier

Original Happy stick man: Happy stick prisoner

Origanal SDZL: The smith

Mama spider with AI of Happy stick man: Torrasque

Original Xeno hunter: Hydralisk

Doom bunny with AI of punkin: Spike fiend

Blue Super Zombie with AI of Wacky Wiz: Twisted

Matilda without claws or body, but with tail. Has AI of Richie Lich: Demon

However: There is much left to be done. As we want to release them one by one without much delay in between, we want to finish all the worlds first

Monster Ideas for SWC Diablo (act 2) greatly Welcomed!
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Old 12-11-2005, 09:12 AM   #2
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Try calling it "Dumbablo"
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Old 12-11-2005, 10:27 AM   #3
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Default Monster Ideas

Xenoid with AI of Spitter and colored blue: Acidoid
Bombot with AI of Missile Turret and colored yellow: Missile Bot
The Thing turned into a Super Zombie, Super Zombie colored green, tentacle
tip destroyed: Mutant Creature
Uber Bat colored blue with Richie Lich AI: Doom Bat
Edit 1: Jalapeno colored blue with Wet Wily AI: Water Gourd
Spitter colored yellow with Mutant Zombie AI: Toxic Bug


I'll edit as I think up more monster ideas.
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Old 12-11-2005, 02:05 PM   #4
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can I test it?
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Old 12-13-2005, 02:11 PM   #5
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No, you can't test it. I do not like giving away my e-mail. When I said "ideas" I meant for the monsters that are in Act 2 of Diablo. I'll accept the ideas you already gave me though.
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Old 12-13-2005, 05:22 PM   #6
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Here's a complacated monster:

Doom Bunny with color changed from Grey to Blue, AI of Pumpkinstien, Hp 500, if this monster has 99 Hp change AI to Doom Bunny.
Name: Super Doom Bunny

A PUMPKIN! with color changed from Green to Aqua and AI changed to Pumpkinstien.
Name: CRAZY PUMPKIN!

A Blue Happy Stick Man.
Name: Happy Stick Nacho

A Grey Happy Stick Man.
Name: Happy Stick Nacho 2

A tile if you need it: A Brown Star
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Old 12-13-2005, 05:53 PM   #7
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I'll stick to actual monsters in the game:

The Butcher:
Super Zombie
Effects:
Slightly brighter
Color Change Blue--->Brown
AI:Stan Glass
Life:100

Scavenger:
Xenoid
Effects:
Color Change Green--->Red
AI: Happy Stick Man
Life: 5-10

Burning Skeleton (I forgot the name):
Crazybone
Effects:
Color Change Blue--->Red
AI: Crazybone
Life:10-15

Will edit later...
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Old 12-13-2005, 06:44 PM   #8
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Quote:
Originally Posted by diabloking185
No, you can't test it. I do not like giving away my e-mail. When I said "ideas" I meant for the monsters that are in Act 2 of Diablo. I'll accept the ideas you already gave me though.
dude, I do not put swc emails in my favorites nor do I send them non-swc emails!
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Old 12-13-2005, 08:02 PM   #9
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Quote:
Originally Posted by blackmyth
I'll stick to actual monsters in the game:

The Butcher:
Super Zombie
Effects:
Slightly brighter
Color Change Blue--->Brown
AI:Stan Glass
Life:100

Scavenger:
Xenoid
Effects:
Color Change Green--->Red
AI: Happy Stick Man
Life: 5-10

Burning Skeleton (I forgot the name):
Crazybone
Effects:
Color Change Blue--->Red
AI: Crazybone
Life:10-15

Will edit later...
"Burning Skeleton" is called Burning Dead. I was going to have the Hotheads in my Desert Dominix's temple level be called this until I changed my mind.

Goatman
Brown Zombie W/ Squash AI or something else that charges.
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Old 12-13-2005, 11:24 PM   #10
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Name: Stupid Zombie
Original: Super Zombie
Color Change: Brown to Aqua
AI: Punpkinstien
Hp: 5
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Old 12-14-2005, 06:15 AM   #11
diabloking185
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Quote:
Originally Posted by blackmyth
I'll stick to actual monsters in the game:
You're kinda supposed too!

(PS: There are so many other ideas that I'll put them in a level called " "other" monsters bin")
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Old 12-14-2005, 02:17 PM   #12
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Ah, with all of the other random seeming monsters, I got confused.
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Old 12-17-2005, 08:42 AM   #13
diabloking185
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Hasn't anyone played Diablo 2

Not Diablo

Diablo 2!

I didn't base my name on Diablo, I based it on Diablo 2!

I want ideas for act 2 in Diablo 2!

(pants)
(gasps for breath)
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Old 12-17-2005, 08:53 AM   #14
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Default Complicated Monster Ideas

I have more complicated monster ideas in this post.
First off, I deleted the Mutant Creature (see first post) and decided to put here with more details.
Mutant Creature: Place The Thing at the point where you want to have the
Mutant Creature start. Then change The Thing to a Super Zombie. After
that, Color the Super Zombie green. As the final step, kill the tips of the
Tentacles. Make sure it is the tip, not the segment. That's the Mutant Creature.
Health: 650

Da Brain. Da Brain is a monster made of a monster and an item.
ITEM: for the item, you must create a brain that is green. Name it whatever you want, but I sugest you name it something to help you
know it's Da Brain. Change the item from grey to purple.
Before you start making the monster, you should place Da Brain in the spot where it's going to be. Make sure there is an impassible tile right under it and a wall surrounding all but the front.
MONSTER: The monster is the invisible, harmable part of the Loonybot 5000. Place the L. Bot 5000 part on the impassible tile right under Da Brain. Then change its name to Da Brain and its AI to Doom Bunny. Quite a formidable foe.
Health: 1200

Will edit as I think up more complex monster ideas.
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Old 12-17-2005, 09:05 AM   #15
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Greater Mummy- White Super Zombie. Maybe vampire AI or something like that.

Sand Maggot- Scary Scarab

Sand Maggot Larvae- The Beetles. Maybe there is a special that changed them all into Sand Maggots after a certain amount of time.

Death Beetle- Black Super Zombie w/ mush AI, if that works.

Duriel- The lord of pain, that is the boss of Diablo Act 2. He is probably the Thing with different AI and color and no tentacles.
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