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Frequently Asked Questions
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Buying Our Games
About Hamumu Games, Inc.
Where are you located?
Just who are you guys?
What's an Indie Developer?
How do you make these games?
We write all the games in C/C++ (that means a hodgepodge mix of whatever I like in each), and use the following tools and libraries to help out:
  • FMOD - A sound/music library
  • Proton SDK - A cross-platform game engine, used for Growtopia
  • Allegro - A graphics library
  • PTK - A cross-platform graphics library for Mac and PC
  • 3DS Max - A 3D modelling program
  • Cool Edit 2000 - A sound editing program
  • FL Studio - A music making program
  • Paint Shop Pro 9 and 10 - An indispensable paint program
  • Visual C++ 6.0 - Compiler and development environment. Yes, it's very very antiquated now. We've also used newer versions.
  • OpenOffice - Mainly the spreadsheet to plan all the work I'm not gonna get done, and motivate me to almost do it! I also use the word processor a lot. This stuff is just as good as Office, and much free-er
  • Google Sheets - We do a lot of stuff in Google Sheets! It was the key to collaborating on Growtopia
  • The Journal - great program for throwing together all kinds of information and keeping it organized. I run my life in it (mainly just keeping track of which video games I need to buy)
  • Notepad - world renowned development environment (the link isn't to Notepad actually, but it's kind of interesting! I still use the original)
  • Actual notepads - even more popular, for sketches and notes
  • Pens and pencils - peripherals for the notepads
We've also released a bunch of Flash games as well, developed using Flixel library, FlashDevelop, and of course the now-near-dead Adobe Flash. And of course some web games made in good old PHP and MySQL.
What does Hamumu mean?
What's an 8-letter sport like tennis, but played on a table?
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